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Fix build error for LED Matrix effect solid_reactive_wide.
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An exclamation mark was mistakenly left behind in qmk#15018, causing
compilation to fail when `ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE` was not
defined.
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firetech committed Feb 16, 2022
1 parent da68083 commit a79f8e7
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions quantum/led_matrix/animations/solid_reactive_wide.h
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
# if !defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE)
# if defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE)

# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE
LED_MATRIX_EFFECT(SOLID_REACTIVE_WIDE)
Expand All @@ -26,5 +26,5 @@ bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) { return effect_runner_re
# endif

# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
# endif // !defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || !defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE)
# endif // defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE)
#endif // LED_MATRIX_KEYREACTIVE_ENABLED

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