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3D graphical representation of the inside of a maze from a first-person perspective.

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#MyMinRaycastingEngine

Program name: cub3D

Turn in files: All your files

Makefileall mast contain clean, fclean, re rules External functs:
•open, close, read, write, printf, malloc, free, perror, strerror, exit
•All functions of the mathlibrary (-lm man man 3 math)
•All functions of the MinilibX

Description: You must create a “realistic” 3D graphicalrepresentation of the inside of a maze from afirst-person perspective. You have to create thisrepresentation using the Ray-Casting principlesmentioned earlier.Must realize creating bmp snapshoot of screen.

Example of bmp screenshot:

Screenshot_2021-05-31 en subject pdf

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3D graphical representation of the inside of a maze from a first-person perspective.

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