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Problems or uncertainties when playing a new game with lizzie #734

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hope366 opened this issue Jul 11, 2020 · 2 comments
Closed

Problems or uncertainties when playing a new game with lizzie #734

hope366 opened this issue Jul 11, 2020 · 2 comments

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@hope366
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hope366 commented Jul 11, 2020

  • Even if you use an engine other than Leela Zero, the player information in the settings dialog and the bottom of the board will always be displayed as "Leea Zero".
  • If you set KataGo as the engine and play a new handicap game, the placement of the stones is randomly determined every time →I want an option that allows formal placement by default and free placement as desired.
  • Problem at the end. I want you to display the game result when both sides pass. I think it will be easier to understand if the areas of each other are visible.
@hope366
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hope366 commented Jul 12, 2020

Thank you for correcting the display of "AI" and the initial placement of the handicap game.
Once the method for processing at the end of the game is established, I'd like to apply some other amendments and upload it?

@hope366
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hope366 commented Jul 12, 2020

Is it possible to modify the AI so that it can be played against each other?
In that case, it is necessary to set the upper limit of the number of searches and the time setting.
The upper limit of the number of searches can be specified with each engine command, but there is no way to specify the time settings individually.
Is it possible to program so that it can be set individually like Sabaki?

@hope366 hope366 closed this as completed Oct 4, 2020
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