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Fix useId in strict mode #22681
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Fix useId in strict mode #22681
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Comparing: 9fb3442...23372a5 Critical size changesIncludes critical production bundles, as well as any change greater than 2%:
Significant size changesIncludes any change greater than 0.2%: (No significant changes) |
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In strict mode, `renderWithHooks` is called twice to flush out side effects. Modying the tree context (`pushTreeId` and `pushTreeFork`) is effectful, so before this fix, the tree context was allocating two slots for a materialized id instead of one. To address, I lifted those calls outside of `renderWithHooks`. This is how I had originally structured it, and it's how Fizz is structured, too. The other solution would be to reset the stack in between the calls but that's also a bit weird because we usually only ever reset the stack during unwind or complete.
Noticed this while fixing the previous bug
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KamranAsif
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Nov 4, 2021
* Fix: useId in strict mode In strict mode, `renderWithHooks` is called twice to flush out side effects. Modying the tree context (`pushTreeId` and `pushTreeFork`) is effectful, so before this fix, the tree context was allocating two slots for a materialized id instead of one. To address, I lifted those calls outside of `renderWithHooks`. This is how I had originally structured it, and it's how Fizz is structured, too. The other solution would be to reset the stack in between the calls but that's also a bit weird because we usually only ever reset the stack during unwind or complete. * Add test for render phase updates Noticed this while fixing the previous bug
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Nov 15, 2021
Summary: This sync includes the following changes: - **[c0c71a868](facebook/react@c0c71a868 )**: Re-enable useMutableSource in internal RN ([#22750](facebook/react#22750)) //<Ricky>// - **[cb11155c8](facebook/react@cb11155c8 )**: Add runtime type checks around module boundary code ([#22748](facebook/react#22748)) //<Brian Vaughn>// - **[a04f13d29](facebook/react@a04f13d29 )**: [email protected] //<Dan Abramov>// - **[ff9897d23](facebook/react@ff9897d23 )**: [React Refresh] support typescript namespace syntax ([#22621](facebook/react#22621)) //<irinakk>// - **[0ddd69d12](facebook/react@0ddd69d12 )**: Throw on hydration mismatch and force client rendering if boundary hasn't suspended within concurrent root ([#22629](facebook/react#22629)) //<salazarm>// - **[c3f34e4be](facebook/react@c3f34e4be )**: [email protected] //<Dan Abramov>// - **[827021c4e](facebook/react@827021c4e )**: Changelog for [email protected] //<Dan Abramov>// - **[8ca3f567b](facebook/react@8ca3f567b )**: Fix module-boundary wrappers ([#22688](facebook/react#22688)) //<Brian Vaughn>// - **[1bf6deb86](facebook/react@1bf6deb86 )**: Renamed packages/react-devtools-scheduling-profiler to packages/react-devtools-timeline ([#22691](facebook/react#22691)) //<Brian Vaughn>// - **[51c558aeb](facebook/react@51c558aeb )**: Rename (some) "scheduling profiler" references to "timeline" ([#22690](facebook/react#22690)) //<Brian Vaughn>// - **[00ced1e2b](facebook/react@00ced1e2b )**: Fix useId in strict mode ([#22681](facebook/react#22681)) //<Andrew Clark>// - **[5cccacd13](facebook/react@5cccacd13 )**: Upgrade useId to alpha channel ([#22674](facebook/react#22674)) //<Andrew Clark>// - **[75f3ddebf](facebook/react@75f3ddebf )**: Remove experimental useOpaqueIdentifier API ([#22672](facebook/react#22672)) //<Andrew Clark>// - **[8c4a05b8f](facebook/react@8c4a05b8f )**: Remove flow pragma comment from module registration start/stop templates ([#22670](facebook/react#22670)) //<Brian Vaughn>// - **[ebf9ae857](facebook/react@ebf9ae857 )**: useId ([#22644](facebook/react#22644)) //<Andrew Clark>// - **[a0d991fe6](facebook/react@a0d991fe6 )**: Re-land #22292 (remove uMS from open source build) ([#22664](facebook/react#22664)) //<Andrew Clark>// - **[6bce0355c](facebook/react@6bce0355c )**: Upgrade useSyncExternalStore to alpha channel ([#22662](facebook/react#22662)) //<Andrew Clark>// - **[7034408ff](facebook/react@7034408ff )**: Follow-up improvements to error code extraction infra ([#22516](facebook/react#22516)) //<Andrew Clark>// - **[90e5d3638](facebook/react@90e5d3638 )**: chore: fix comment typo ([#22615](facebook/react#22615)) //<btea>// - **[3c4c1c470](facebook/react@3c4c1c470 )**: Remove warning for dangling passive effects ([#22609](facebook/react#22609)) //<Andrew Clark>// - **[d5b6b4b86](facebook/react@d5b6b4b86 )**: Expand act warning to cover all APIs that might schedule React work ([#22607](facebook/react#22607)) //<Andrew Clark>// - **[fa9bea0c4](facebook/react@fa9bea0c4 )**: Initial implementation of cache cleanup ([#22510](facebook/react#22510)) //<Joseph Savona>// - **[0e8a5aff3](facebook/react@0e8a5aff3 )**: Scheduling Profiler: Add marks for component effects (mount and unmount) ([#22578](facebook/react#22578)) //<Brian Vaughn>// - **[4ba20579d](facebook/react@4ba20579d )**: Scheduling Profiler: De-emphasize React internal frames ([#22588](facebook/react#22588)) //<Brian Vaughn>// - **[cdb8a1d19](facebook/react@cdb8a1d19 )**: [Fizz] Add option to inject bootstrapping script tags after the shell is injected ([#22594](facebook/react#22594)) //<Sebastian Markbåge>// - **[34e4c9756](facebook/react@34e4c9756 )**: Clear extra nodes if there's a hydration mismatch within a suspense boundary ([#22592](facebook/react#22592)) //<Sebastian Markbåge>// - **[02f411578](facebook/react@02f411578 )**: Upgrade useInsertionEffect to stable ([#22589](facebook/react#22589)) //<Andrew Clark>// - **[2af4a7933](facebook/react@2af4a7933 )**: Hydrate using SuspenseComponent as the parent ([#22582](facebook/react#22582)) //<Sebastian Markbåge>// - **[b1acff0cc](facebook/react@b1acff0cc )**: Enable cache in test renderer ([#22580](facebook/react#22580)) //<Joseph Savona>// - **[996da67b2](facebook/react@996da67b2 )**: Replace global `jest` heuristic with `IS_REACT_ACT_ENVIRONMENT` ([#22562](facebook/react#22562)) //<Andrew Clark>// - **[163e81c1f](facebook/react@163e81c1f )**: Support disabling spurious act warnings with a global environment flag ([#22561](facebook/react#22561)) //<Andrew Clark>// - **[23b7dfeff](facebook/react@23b7dfeff )**: Enable scheduling profiler for RN FB profiling builds ([#22566](facebook/react#22566)) //<Brian Vaughn>// - **[61455a25b](facebook/react@61455a25b )**: Enable experimental Cache API in www TestRenderer ([#22554](facebook/react#22554)) //<Joseph Savona>// - **[7142d110b](facebook/react@7142d110b )**: Bugfix: Nested useOpaqueIdentifier references ([#22553](facebook/react#22553)) //<Andrew Clark>// - **[1e247ff89](facebook/react@1e247ff89 )**: Enabled scheduling profiler marks for React Native FB target ([#22544](facebook/react#22544)) //<Brian Vaughn>// - **[c16b005f2](facebook/react@c16b005f2 )**: Update test and stack frame code to support newer V8 stack formats ([#22477](facebook/react#22477)) //<Brian Vaughn>// - **[55d75005b](facebook/react@55d75005b )**: duplicate value in variable ([#22390](facebook/react#22390)) //<BIKI DAS>// Changelog: [General][Changed] - React Native sync for revisions afcb9cd...c0c71a8 jest_e2e[run_all_tests] Reviewed By: yungsters Differential Revision: D32395873 fbshipit-source-id: 3afd158f167b1eedcc244e29aba1a2c502d3c9d9
zhengjitf
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Apr 15, 2022
* Fix: useId in strict mode In strict mode, `renderWithHooks` is called twice to flush out side effects. Modying the tree context (`pushTreeId` and `pushTreeFork`) is effectful, so before this fix, the tree context was allocating two slots for a materialized id instead of one. To address, I lifted those calls outside of `renderWithHooks`. This is how I had originally structured it, and it's how Fizz is structured, too. The other solution would be to reset the stack in between the calls but that's also a bit weird because we usually only ever reset the stack during unwind or complete. * Add test for render phase updates Noticed this while fixing the previous bug
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Fixes bug reported by @eps1lon here: reactwg/react-18#111 (comment)
In strict mode,
renderWithHooks
is called twice to flush out side effects.Modifying the tree context (
pushTreeId
andpushTreeFork
) is effectful, so before this fix, the tree context was allocating two slots for a materialized id instead of one.To address, I lifted those calls outside of
renderWithHooks
. This is how I had originally structured it, and it's how Fizz is structured, too. The other solution would be to reset the stack in between the calls but that's also a bit weird because we usually only ever reset the stack during unwind or complete.