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fix(Controls): allow for smooth scaling fo text at any zoom level #10186
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Original file line number | Diff line number | Diff line change |
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@@ -40,10 +40,9 @@ export const changeObjectWidth: TransformActionHandler = ( | |
target.strokeWidth / (target.strokeUniform ? target.scaleX : 1), | ||
multiplier = isTransformCentered(transform) ? 2 : 1, | ||
oldWidth = target.width, | ||
newWidth = Math.ceil( | ||
Math.abs((localPoint.x * multiplier) / target.scaleX) - strokePadding, | ||
); | ||
target.set('width', Math.max(newWidth, 0)); | ||
newWidth = | ||
Math.abs((localPoint.x * multiplier) / target.scaleX) - strokePadding; | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Since this was avoiding newWidth to go under 1, could you change the line below to There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Also please check if there is a test for changeWidth and extend it to cover this change. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. @asturur Sure I can make that change but I just want to make sure it's necessary as versions before v6 didn't have that restriction. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. if the previous code was using Math.ceil, it means that any float that was smaller than 1 was rounded to 1. A test i can add when the code changes are done There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I've just committed that change. |
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target.set('width', Math.max(newWidth, 1)); | ||
// check against actual target width in case `newWidth` was rejected | ||
return oldWidth !== target.width; | ||
} | ||
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@Soldier-B there were plenty of tests and adding a new one was trivial