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Intel module - can't add 2 structures of the same group but with a different type #640

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DLB82 opened this issue Jun 17, 2018 · 5 comments
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@DLB82
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DLB82 commented Jun 17, 2018

Hi,

Before describe this issue, I try to remove and rebuild "pathfinder" database and "eve_universe" database.

The issue :
I can only add 1 type of structure by group. Example: I can add Fortizar but not Astrahus or Keepstar. I can add Athanor but not Tatara.
structure pb

I check "eve_universe" database and I have other type of structure for a specific group. It's really strange.

I don't know if it's a bug or an issue when I reinit databases.

Can you help me, please?
Thanks a lot.

@exodus4d
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Please check the initData Ajax call on /map view for universeCategories if you can find them here.
If you can´t see all other options, -> clear Cache (or Redis if you use this as Cache backend).
All stuff from the initData request is static data that will not change that often.
The initData response is cached for 1h.

ugfu9jx

@DLB82
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DLB82 commented Jun 19, 2018

I just wait and now I see other structures but not all of them. I don't know if it's normal.

For example, I don't see :

  • Upwell Paladine Keepstar
  • Prometeus, Horizon, Dracous and Moreau Fortizar

Is that normal?

@exodus4d
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exodus4d commented Jul 1, 2018

No it´s not normal. You should always verify the behavior on my public installation.

Just to be sure all 33 structure types are present in DB, please run this in your eve_universe DB:

SELECT `type`.* FROM `type` INNER JOIN `group` on `group`.`id` = `type`.`groupId` WHERE `group`.`categoryId` = 65

o5v1kxv

exodus4d added a commit that referenced this issue Jul 16, 2018
- upgraded "pathfinder_esi" Composer dependency `v1.2.4` -> 'v1.2.5'
@exodus4d
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@DLB82 it looks like I found a bug that could be related to the behavior you described. Should be fixed in the next release

@exodus4d exodus4d self-assigned this Jul 16, 2018
@exodus4d exodus4d added this to the v1.4.0 milestone Jul 16, 2018
@exodus4d exodus4d mentioned this issue Jul 20, 2018
@exodus4d
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✔️ Issue resolved

This issue was resolved by the commit(s) and/or the comments above.
It will be auto-closed with the upcoming release ( merge into master branch). Please check the attached Milestone information.

Many thanks to all participants/contributors for the helpful comments! 👍

ℹ️ Please reopen/comment this, if you have problems/questions about it.


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