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rlp/rlpgen: RLP encoder code generator #24251
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core/types/gen_header_rlp.go
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_tmp1 := obj.BaseFee != nil | ||
if _tmp1 { | ||
if obj.BaseFee == nil { | ||
w.Write(rlp.EmptyString) |
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This looks like it's unreachable code. Known quirk? Not that it matters a whole lot, if it makes the encoder logic simpler.
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Yes, it's unreachable in this case. The double checking happens because BaseFee is optional. If there was another optional field, the check would make sense.
core/types/receipt.go
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enc.Logs[i] = (*LogForStorage)(log) | ||
func (r *ReceiptForStorage) EncodeRLP(_w io.Writer) error { | ||
w := rlp.NewEncoderBuffer(_w) | ||
w.WriteBytes((*Receipt)(r).statusEncoding()) |
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This needs to be inside an outer list, doesn't it?
triage discussion: this could be fuzzed. We could create types, like |
Triage discussion: I'll run this a bit, but also apply the panic on encoding value-types |
The diff to apply for testing is https://gist.github.com/fjl/10f4b78e54b2ad7113a1b95e3fcaebcd |
les/peer.go
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@@ -820,7 +820,7 @@ func (p *clientPeer) sendStop() error { | |||
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// sendResume notifies the client about getting out of frozen state | |||
func (p *clientPeer) sendResume(bv uint64) error { | |||
return p2p.Send(p.rw, ResumeMsg, bv) | |||
return p2p.SendItems(p.rw, ResumeMsg, bv) |
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This change should be reverted because it's a protocol change.
The bug here is: Resume messages are encoded as 0x17 | bv
(no list for message content), but the spec says they should be encoded as 0x17 | [ bv ]
(with list around bv). Fixing this needs a workaround in the client because existing servers send the wrong encoding.
This has been running for a few days, I've seen no issues with. |
This adds a new package, rlp/internal/rlpstruct, in preparation for the RLP encoder generator. I think the struct field rules are subtle enough to warrant extracting this into their own package, even though it means that a bunch of adapter code is needed for converting to/from rlpstruct.Type.
This adds new methods on rlp.Stream: - Uint64, Uint32, Uint16, Uint8, BigInt - ReadBytes for decoding into []byte - MoreDataInList - useful for optional list elements
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LGTM
This exposes the internal encoder buffer type for use in EncodeRLP implementations. The new EncoderBuffer type is a sort-of 'opaque handle' for a pointer to an internal encBuffer. It is implemented this way to ensure the global encBuffer pool is handled correctly.
This is a new tool to generate EncodeRLP (and DecodeRLP) method implementations from a struct definition.
I have squashed my commits and have removed the changes to core/types in this PR. They will be resubmitted in another PR. |
This change adds a code generator tool for creating EncodeRLP method implementations. The generated methods will behave identically to the reflect-based encoder, but run faster because there is no reflection overhead. Package rlp now provides the EncoderBuffer type for incremental encoding. This is used by generated code, but the new methods can also be useful for hand-written encoders. There is also experimental support for generating DecodeRLP, and some new methods have been added to the existing Stream type to support this. Creating decoders with rlpgen is not recommended at this time because the generated methods create very poor error reporting. More detail about package rlp changes: * rlp: externalize struct field processing / validation This adds a new package, rlp/internal/rlpstruct, in preparation for the RLP encoder generator. I think the struct field rules are subtle enough to warrant extracting this into their own package, even though it means that a bunch of adapter code is needed for converting to/from rlpstruct.Type. * rlp: add more decoder methods (for rlpgen) This adds new methods on rlp.Stream: - Uint64, Uint32, Uint16, Uint8, BigInt - ReadBytes for decoding into []byte - MoreDataInList - useful for optional list elements * rlp: expose encoder buffer (for rlpgen) This exposes the internal encoder buffer type for use in EncodeRLP implementations. The new EncoderBuffer type is a sort-of 'opaque handle' for a pointer to encBuffer. It is implemented this way to ensure the global encBuffer pool is handled correctly.
This change adds a code generator tool for creating EncodeRLP method implementations. The generated methods will behave identically to the reflect-based encoder, but run faster because there is no reflection overhead. Package rlp now provides the EncoderBuffer type for incremental encoding. This is used by generated code, but the new methods can also be useful for hand-written encoders. There is also experimental support for generating DecodeRLP, and some new methods have been added to the existing Stream type to support this. Creating decoders with rlpgen is not recommended at this time because the generated methods create very poor error reporting. More detail about package rlp changes: * rlp: externalize struct field processing / validation This adds a new package, rlp/internal/rlpstruct, in preparation for the RLP encoder generator. I think the struct field rules are subtle enough to warrant extracting this into their own package, even though it means that a bunch of adapter code is needed for converting to/from rlpstruct.Type. * rlp: add more decoder methods (for rlpgen) This adds new methods on rlp.Stream: - Uint64, Uint32, Uint16, Uint8, BigInt - ReadBytes for decoding into []byte - MoreDataInList - useful for optional list elements * rlp: expose encoder buffer (for rlpgen) This exposes the internal encoder buffer type for use in EncodeRLP implementations. The new EncoderBuffer type is a sort-of 'opaque handle' for a pointer to encBuffer. It is implemented this way to ensure the global encBuffer pool is handled correctly.
This change adds a code generator tool for creating EncodeRLP method implementations. The generated methods will behave identically to the reflect-based encoder, but run faster because there is no reflection overhead. Package rlp now provides the EncoderBuffer type for incremental encoding. This is used by generated code, but the new methods can also be useful for hand-written encoders. There is also experimental support for generating DecodeRLP, and some new methods have been added to the existing Stream type to support this. Creating decoders with rlpgen is not recommended at this time because the generated methods create very poor error reporting. More detail about package rlp changes: * rlp: externalize struct field processing / validation This adds a new package, rlp/internal/rlpstruct, in preparation for the RLP encoder generator. I think the struct field rules are subtle enough to warrant extracting this into their own package, even though it means that a bunch of adapter code is needed for converting to/from rlpstruct.Type. * rlp: add more decoder methods (for rlpgen) This adds new methods on rlp.Stream: - Uint64, Uint32, Uint16, Uint8, BigInt - ReadBytes for decoding into []byte - MoreDataInList - useful for optional list elements * rlp: expose encoder buffer (for rlpgen) This exposes the internal encoder buffer type for use in EncodeRLP implementations. The new EncoderBuffer type is a sort-of 'opaque handle' for a pointer to encBuffer. It is implemented this way to ensure the global encBuffer pool is handled correctly.
This change adds a code generator tool for creating EncodeRLP method implementations. The generated methods will behave identically to the reflect-based encoder, but run faster because there is no reflection overhead. Package rlp now provides the EncoderBuffer type for incremental encoding. This is used by generated code, but the new methods can also be useful for hand-written encoders. There is also experimental support for generating DecodeRLP, and some new methods have been added to the existing Stream type to support this. Creating decoders with rlpgen is not recommended at this time because the generated methods create very poor error reporting. More detail about package rlp changes: * rlp: externalize struct field processing / validation This adds a new package, rlp/internal/rlpstruct, in preparation for the RLP encoder generator. I think the struct field rules are subtle enough to warrant extracting this into their own package, even though it means that a bunch of adapter code is needed for converting to/from rlpstruct.Type. * rlp: add more decoder methods (for rlpgen) This adds new methods on rlp.Stream: - Uint64, Uint32, Uint16, Uint8, BigInt - ReadBytes for decoding into []byte - MoreDataInList - useful for optional list elements * rlp: expose encoder buffer (for rlpgen) This exposes the internal encoder buffer type for use in EncodeRLP implementations. The new EncoderBuffer type is a sort-of 'opaque handle' for a pointer to encBuffer. It is implemented this way to ensure the global encBuffer pool is handled correctly.
This change adds a code generator tool for creating EncodeRLP method implementations. The generated methods will behave identically to the reflect-based encoder, but run faster because there is no reflection overhead. Package rlp now provides the EncoderBuffer type for incremental encoding. This is used by generated code, but the new methods can also be useful for hand-written encoders. There is also experimental support for generating DecodeRLP, and some new methods have been added to the existing Stream type to support this. Creating decoders with rlpgen is not recommended at this time because the generated methods create very poor error reporting. More detail about package rlp changes: * rlp: externalize struct field processing / validation This adds a new package, rlp/internal/rlpstruct, in preparation for the RLP encoder generator. I think the struct field rules are subtle enough to warrant extracting this into their own package, even though it means that a bunch of adapter code is needed for converting to/from rlpstruct.Type. * rlp: add more decoder methods (for rlpgen) This adds new methods on rlp.Stream: - Uint64, Uint32, Uint16, Uint8, BigInt - ReadBytes for decoding into []byte - MoreDataInList - useful for optional list elements * rlp: expose encoder buffer (for rlpgen) This exposes the internal encoder buffer type for use in EncodeRLP implementations. The new EncoderBuffer type is a sort-of 'opaque handle' for a pointer to encBuffer. It is implemented this way to ensure the global encBuffer pool is handled correctly.
This change adds a code generator tool for creating EncodeRLP method implementations. The generated methods will behave identically to the reflect-based encoder, but run faster because there is no reflection overhead. Package rlp now provides the EncoderBuffer type for incremental encoding. This is used by generated code, but the new methods can also be useful for hand-written encoders. There is also experimental support for generating DecodeRLP, and some new methods have been added to the existing Stream type to support this. Creating decoders with rlpgen is not recommended at this time because the generated methods create very poor error reporting. More detail about package rlp changes: * rlp: externalize struct field processing / validation This adds a new package, rlp/internal/rlpstruct, in preparation for the RLP encoder generator. I think the struct field rules are subtle enough to warrant extracting this into their own package, even though it means that a bunch of adapter code is needed for converting to/from rlpstruct.Type. * rlp: add more decoder methods (for rlpgen) This adds new methods on rlp.Stream: - Uint64, Uint32, Uint16, Uint8, BigInt - ReadBytes for decoding into []byte - MoreDataInList - useful for optional list elements * rlp: expose encoder buffer (for rlpgen) This exposes the internal encoder buffer type for use in EncodeRLP implementations. The new EncoderBuffer type is a sort-of 'opaque handle' for a pointer to encBuffer. It is implemented this way to ensure the global encBuffer pool is handled correctly.
This is a new tool to generate EncodeRLP (and DecodeRLP) method implementations from a struct definition.
I have applied this tool to several types in core/types, and here are the benchmark results: