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SP game: Fixed bug introduced in 5c8a2d7
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Rage force power no longer acted like undying due to a typo in this commit
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ensiform committed Nov 4, 2017
1 parent 1efe0ae commit b308310
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion code/game/g_combat.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -6451,7 +6451,7 @@ void G_Damage( gentity_t *targ, gentity_t *inflictor, gentity_t *attacker, const
((targ->flags&FL_UNDYING) ||
(dflags&DAMAGE_NO_KILL) ||
((targ->client) &&
(targ->client->ps.forcePowersActive & (1 << FP_RAGE)) &
(targ->client->ps.forcePowersActive & (1 << FP_RAGE)) &&
!(dflags&DAMAGE_NO_PROTECTION) &&
!(dflags&DAMAGE_DIE_ON_IMPACT))));

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