WIP Application to create and edit Subnautica's terrain.
Project files for Unity 2019.4.9f1. App can be downloaded here.
Requires Subnautica, experimental branch recommended.
Edit Subnautica's voxel terrain, and its materials.
- open .optoctreepatches for editing
- edit batch objects and loot
- edit biome map
- Browse to your game folder (SN or BZ) via the Settings window
- To load textures from the selected game, use the Materials window.
- Enter the indexes of batches you would like to load. Batch index can be learned in-game using F1 menu.
- Edit the batch using the Brush window. Use Ctrl(command) or Shift for extra convenience.
- When you're finished, save the batch using the Export window.
- WASD or arrows for FPS movement
- space/c for moving up and down respectively
- mouse to open various windows
Asset Studio Scripts - by Perfare (Asset Studio)
C# Protocol Buffers module - by mgravell & others (protobuf-net-core)
Standalone File Browser - by gokhangokce-infosfer (Standalone File Browser)