Skip to content

Actions: ericlewis/SDL

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
72 workflow runs
72 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

initial playdate support
Build (Sony Playstation 2) #6: Pull request #3 synchronize by icculus
April 23, 2024 05:25 6m 23s playdate-support
April 23, 2024 05:25 6m 23s
initial playdate support
Build (iOS/tvOS) #6: Pull request #3 synchronize by icculus
April 23, 2024 05:25 2m 29s playdate-support
April 23, 2024 05:25 2m 29s
initial playdate support
Build (Nintendo 3DS) #6: Pull request #3 synchronize by icculus
April 23, 2024 05:25 4m 2s playdate-support
April 23, 2024 05:25 4m 2s
initial playdate support
Build (MSVC) #6: Pull request #3 synchronize by icculus
April 23, 2024 05:25 8m 59s playdate-support
April 23, 2024 05:25 8m 59s
initial playdate support
Build #6: Pull request #3 synchronize by icculus
April 23, 2024 05:25 7m 33s playdate-support
April 23, 2024 05:25 7m 33s
initial playdate support
Build (Emscripten) #6: Pull request #3 synchronize by icculus
April 23, 2024 05:25 10m 1s playdate-support
April 23, 2024 05:25 10m 1s
initial playdate support
Build (Sony Playstation Portable) #6: Pull request #3 synchronize by icculus
April 23, 2024 05:25 2m 44s playdate-support
April 23, 2024 05:25 2m 44s
initial playdate support
Build (RISC OS) #6: Pull request #3 synchronize by icculus
April 23, 2024 05:25 3m 33s playdate-support
April 23, 2024 05:25 3m 33s
initial playdate support
Build (OpenWatcom) #6: Pull request #3 synchronize by icculus
April 23, 2024 05:25 3m 35s playdate-support
April 23, 2024 05:25 3m 35s
initial playdate support
Build (Sony Playstation Vita) #6: Pull request #3 synchronize by icculus
April 23, 2024 05:25 2m 30s playdate-support
April 23, 2024 05:25 2m 30s
initial playdate support
Build (C/P Actions) #6: Pull request #3 synchronize by icculus
April 23, 2024 05:25 4m 24s playdate-support
April 23, 2024 05:25 4m 24s
initial playdate support
Build (Android) #6: Pull request #3 synchronize by icculus
April 23, 2024 05:25 3m 57s playdate-support
April 23, 2024 05:25 3m 57s
playdate: change some preprocessor lines from #if to #ifdef
Build (C/P Actions) #5: Commit d02ea31 pushed by icculus
April 23, 2024 05:25 2m 35s playdate-support
April 23, 2024 05:25 2m 35s
playdate: change some preprocessor lines from #if to #ifdef
Build (RISC OS) #5: Commit d02ea31 pushed by icculus
April 23, 2024 05:25 2m 34s playdate-support
April 23, 2024 05:25 2m 34s
playdate: change some preprocessor lines from #if to #ifdef
Build (Sony Playstation Vita) #5: Commit d02ea31 pushed by icculus
April 23, 2024 05:25 2m 30s playdate-support
April 23, 2024 05:25 2m 30s
playdate: change some preprocessor lines from #if to #ifdef
Build (Android) #5: Commit d02ea31 pushed by icculus
April 23, 2024 05:25 3m 3s playdate-support
April 23, 2024 05:25 3m 3s
playdate: change some preprocessor lines from #if to #ifdef
Build (Sony Playstation Portable) #5: Commit d02ea31 pushed by icculus
April 23, 2024 05:25 2m 46s playdate-support
April 23, 2024 05:25 2m 46s
playdate: change some preprocessor lines from #if to #ifdef
Build (Sony Playstation 2) #5: Commit d02ea31 pushed by icculus
April 23, 2024 05:25 3m 41s playdate-support
April 23, 2024 05:25 3m 41s
playdate: change some preprocessor lines from #if to #ifdef
Build (OpenWatcom) #5: Commit d02ea31 pushed by icculus
April 23, 2024 05:25 1m 24s playdate-support
April 23, 2024 05:25 1m 24s
playdate: change some preprocessor lines from #if to #ifdef
Build (Nintendo 3DS) #5: Commit d02ea31 pushed by icculus
April 23, 2024 05:25 1m 17s playdate-support
April 23, 2024 05:25 1m 17s
playdate: change some preprocessor lines from #if to #ifdef
Build (Emscripten) #5: Commit d02ea31 pushed by icculus
April 23, 2024 05:25 7m 1s playdate-support
April 23, 2024 05:25 7m 1s
playdate: change some preprocessor lines from #if to #ifdef
Build (MSVC) #5: Commit d02ea31 pushed by icculus
April 23, 2024 05:25 4m 54s playdate-support
April 23, 2024 05:25 4m 54s
playdate: change some preprocessor lines from #if to #ifdef
Build (iOS/tvOS) #5: Commit d02ea31 pushed by icculus
April 23, 2024 05:25 1m 15s playdate-support
April 23, 2024 05:25 1m 15s
initial playdate support
Build (OpenWatcom) #4: Pull request #3 synchronize by icculus
April 22, 2024 02:09 4m 41s playdate-support
April 22, 2024 02:09 4m 41s