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Unique archipelagoes generated by using Perlin noise to simulate elevation.

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Island Generator

This project utilizes a Perlin noise library to generate a height map of values from -1 to 1. Assigning colors to different value ranges helps simulate elevation levels. With a few tweaks of the scale and offset, the resulting archipelagoes look great!

Like any other project, there are many improvements I would like to add:

  • Use another Perlin height map to apply biome details
  • Generate clouds
  • Add simulated ship trade routes
  • Create a gif of a rising tide around the beaches

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Unique archipelagoes generated by using Perlin noise to simulate elevation.

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