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The OICW reimagined as an in-universe predecessor to the AR2. Both players and NPCs can use it to launch SMG grenades.
Some notes:
weapon_oicw.cpp
is based directly on the SMG1 code. You can find most of the OICW-specific changes inGetFireRate
,GetBulletSpread
, andItemPostFrame
.ai_grenade.h
was changed to allow NPCs to fire SMG grenades from OICWs and, when allowed to do so, drop SMG grenades on death. This may need a more standardized way of checking weapons with an available secondary fire in the future.