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[GAME] Displacer pistol inconsistently penetrates brushes #272

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1upD opened this issue Apr 18, 2024 · 0 comments
Open

[GAME] Displacer pistol inconsistently penetrates brushes #272

1upD opened this issue Apr 18, 2024 · 0 comments
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@1upD
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1upD commented Apr 18, 2024

Describe the bug

When using the displacer pistol, you can select objects through partially transparent materials like metal grates, but you cannot displace them to a location past the same material. The behavior is different when picking up and object versus when placing it again. Ideally it should be consistent with the two.

Steps to reproduce

Steps to reproduce the behavior:

  1. Load a map that uses a brush with a metal grate texture like metal/metalgrate013a
  2. Shoot a prop behind the brush with the displacer pistol
  3. Shoot the same location again
  4. You should observe that instead of returning the object to the same place, it places the object outside the grate.

Expected behavior

Either the grate should stop the displacer pistol from picking up the object, or (preferably) the grate should not stop the displacer pistol from placing the object.


Additional context

I encountered this problem while working on a map about the displacer pistol for the workshop. I found the bug while streaming. You can see the stream here:
https://www.youtube.com/live/p1IN6VSSjj0?si=unBUJM3cbpA0qPf9

@1upD 1upD added the bug Something isn't working label Apr 18, 2024
@1upD 1upD self-assigned this Apr 18, 2024
met-nikita pushed a commit to met-nikita/source-sdk-2013 that referenced this issue May 9, 2024
…bie-serverside-headcrab-ragdoll-fixes

Fix serverside zombie headcrab ragdoll not using correct origin
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