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refactor: set whole state in one swab
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enisdenjo committed Aug 27, 2020
1 parent 9c9141f commit 0ff0813
Showing 1 changed file with 6 additions and 14 deletions.
20 changes: 6 additions & 14 deletions src/client.ts
Original file line number Diff line number Diff line change
Expand Up @@ -37,7 +37,7 @@ export interface Client extends Disposable {
function createSocky() {
type Socket = WebSocket | null;
let socket: Socket = null;
const state = {
let state = {
connecting: false,
connected: false,
disconnecting: false,
Expand Down Expand Up @@ -79,21 +79,15 @@ function createSocky() {
return !state.connected;
},
connecting() {
state.connecting = true;
state.connected = false;
state.disconnecting = false;
state = { connecting: true, connected: false, disconnecting: false };
},
connected(connectedSocket: Socket) {
socket = connectedSocket;
state.connecting = false;
state.connected = true;
state.disconnecting = false;
state = { connected: true, connecting: false, disconnecting: false };
},
disconnected() {
state = { connected: false, connecting: false, disconnecting: false };
socket = null;
state.connecting = false;
state.connected = false;
state.disconnecting = false;
},
registerMessageListener(
listener: (event: MessageEvent) => void,
Expand Down Expand Up @@ -130,16 +124,14 @@ function createSocky() {
dispose() {
// start dispose/close/disconnect only if its not alredy being performed
if (!state.disconnecting) {
state.disconnecting = true;
state = { disconnecting: true, connected: false, connecting: false };

if (socket && socket.readyState === WebSocket.OPEN) {
socket.close(1000, 'Normal Closure');
}

state.connecting = false;
state.connected = false;
state.disconnecting = false;
socket = null;
state = { disconnecting: false, connected: false, connecting: false };
}
},
};
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