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* Merged mesh factory branch to main * Working Vertex buffer class that replaces vk::VulkanModel to contains the vertices of the mesh * Working index buffers and added mesh class that contains both the vertex and index buffers * Working mesh class can also now load 3D models and work with new vertex and index buffers as well * Working diffuse shading and fake point lighting working, with some modifications to the renderer instead of taking a vector, it takes in an unordered_map for ease of use when rendering --------- Co-authored-by: ZacharyH777 <[email protected]>
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