This is a port from the original C implementation. See references below.
Fossil achieves efficient storage and low-bandwidth synchronization through the use of delta-compression. Instead of storing or transmitting the complete content of an artifact, fossil stores or transmits only the changes relative to a related artifact.
Other implementations:
FossilDelta is available on the NuGet Gallery.
You can add FossilDelta to your project with the NuGet Package Manager, by using the following command in the Package Manager Console.
PM> Install-Package FossilDelta
Returns the difference between origin
and target
as a byte array (byte[]
)
Apply the delta
patch on origin
, returning the final value as byte array
(byte[]
).
Throws an error if it fails to apply the delta (e.g. if it was corrupted).
Returns a size of target for this delta.
Throws an error if it can't read the size from delta.
See the inputs used for benchmarking. Run the benchmarks
locally using the make benchmark
in your commandline.
Results:
Method | Mean | StdErr | StdDev | Median |
------------- |--------------- |-------------- |--------------- |--------------- |
CreateDelta1 | 5,426.4132 ns | 787.5304 ns | 6,201.0206 ns | 4,286.4851 ns |
CreateDelta2 | 21,837.1107 ns | 1,661.4695 ns | 13,900.8509 ns | 25,942.1491 ns |
CreateDelta3 | 11,697.2018 ns | 1,213.1634 ns | 12,607.5636 ns | 9,260.4452 ns |
CreateDelta4 | 253.4085 ns | 25.1048 ns | 214.4952 ns | 252.6454 ns |
CreateDelta5 | 150.4963 ns | 29.0635 ns | 311.6718 ns | 0.0000 ns |
ApplyDelta1 | 3,547.0234 ns | 493.4131 ns | 4,357.7065 ns | 3,086.8397 ns |
ApplyDelta2 | 20,336.7691 ns | 2,488.0257 ns | 27,254.9560 ns | 9,233.5811 ns |
ApplyDelta3 | 1,441.5354 ns | 209.2071 ns | 1,995.7090 ns | 855.9650 ns |
ApplyDelta4 | 252.5743 ns | 29.7323 ns | 234.1123 ns | 236.0480 ns |
ApplyDelta5 | 68.5550 ns | 9.2923 ns | 92.4574 ns | 39.0918 ns |