macOS: opt out of HiDPI OpenGL surface #170
Merged
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Hi,
I've been wanting to use this on my MacBook for quite a while now, but I've had issues with scaling making it very hard to work with. I've seen there's plans for a Metal backend, but I wanted to see if I could find some quick-fix in the meantime, and I did. 😃
It's a simple one-liner with the following result:
Before
After
When looking at the documentation I saw that:
Which likely explains why this worked fine before Catalina.
Thanks!