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Docs: logging & troubleshooting pages (#947)
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emmercm authored Feb 22, 2024
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22 changes: 11 additions & 11 deletions docs/internals.md → docs/advanced/internals.md
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# igir Internals
# Internal Operations

Information about the inner workings of `igir`.

Expand All @@ -8,20 +8,20 @@ Information about the inner workings of `igir`.

1. Scan each DAT input path for every file and parse them, if provided (`--dat <path>`)
2. Scan each ROM input path for every file (`--input <path>`)
- Detect headers in those files, if applicable (see [header docs](roms/headers.md))
3. Scan each patch input path for every file (`--patch <path>`) (see [patching docs](roms/patching.md))
- Detect headers in those files, if applicable (see [header docs](../roms/headers.md))
3. Scan each patch input path for every file (`--patch <path>`) (see [patching docs](../roms/patching.md))
4. Then for each DAT:
- Parent/clone information is inferred if the DAT has none (see [DATs docs](./dats/processing.md#parentclone-inference))
- Parent/clone ROMs sets are merged or split (`--merge-roms <type>`) (see [arcade docs](./usage/arcade.md))
- ROMs in the DAT are filtered to only those desired (`--filter-*` options) (see [filtering & preference docs](roms/filtering-preferences.md))
- Parent/clone information is inferred if the DAT has none (see [DATs docs](../dats/processing.md#parentclone-inference))
- Parent/clone ROMs sets are merged or split (`--merge-roms <type>`) (see [arcade docs](../usage/arcade.md))
- ROMs in the DAT are filtered to only those desired (`--filter-*` options) (see [filtering & preference docs](../roms/filtering-preferences.md))
- Input files are matched to ROMs in the DAT
- Patch files are matched to ROMs found
- ROM preferences are applied (`--single`, see [filtering & preference docs](roms/filtering-preferences.md#preferences-for-1g1r))
- ROM preferences are applied (`--single`, see [filtering & preference docs](../roms/filtering-preferences.md#preferences-for-1g1r))
- ROMs are combined (`--zip-dat-name`)
- ROMs are written to the output directory, if specified (`copy`, `move`, `symlink`)
- Written ROMs are tested for accuracy, if specified (`test`)
- A "dir2dat" DAT is created, if specified (`dir2dat`) (see [dir2dat docs](./dats/dir2dat.md))
- A "fixdat" is created, if specified (`fixdat`) (see [fixdats docs](./dats/fixdats.md))
- A "dir2dat" DAT is created, if specified (`dir2dat`) (see [dir2dat docs](../dats/dir2dat.md))
- A "fixdat" is created, if specified (`fixdat`) (see [fixdats docs](../dats/fixdats.md))
5. "Moved" input ROMs are deleted (`move`)
6. Unknown files are recycled from the output directory, if specified (`clean`, see [cleaning docs](output/cleaning.md))
7. An output report is written to the output directory, if specified (`report`, see [reporting docs](output/reporting.md))
6. Unknown files are recycled from the output directory, if specified (`clean`, see [cleaning docs](../output/cleaning.md))
7. An output report is written to the output directory, if specified (`report`, see [reporting docs](../output/reporting.md))
55 changes: 55 additions & 0 deletions docs/advanced/logging.md
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# Logging

By default, `igir` will print the following log levels:

- `ERROR`: an unexpected error has prevented an intended [command](../commands.md)
- `WARN`: a preventable error has prevented an intended [command](../commands.md)

There are additional levels of verbosity that can be enabled with the `-v` flag:

- **`INFO` (`-v`): print information about actions taken.**

This includes:

- Files being copied, zipped, and symlinked
- [dir2dat](../dats/dir2dat.md) files being created
- [Fixdat](../dats/fixdats.md) files being created
- Input files deleted after being moved
- Output files being [cleaned](../output/cleaning.md)
- [Report](../output/reporting.md) files being created

Usage:

```shell
igir [commands..] [options] -v
```

This level is helpful to turn on if you want to know every action that is resulting in a file being created, modified, or deleted.

- **`DEBUG` (`-vv`): print information about actions taken and skipped.**

This includes:

- Everything from the `INFO` level above
- Files skipped from being copied, zipped, or symlinked because the output file exists and an `--overwrite` option wasn't provided
- [Fixdat](../dats/fixdats.md) files skipped from being created because all games were found

Usage:

```shell
igir [commands..] [options] -v
```

This level is helpful to turn on if you want debug why an action didn't take place.

- **`TRACE` (`-vvv`): print information about actions taken, skipped, and additional information that can be helpful to debug issues.**

Usage:

```shell
igir [commands..] [options] -v
```

!!! note

Trace logs are required when submitting [bug reports](https://github.com/emmercm/igir/issues/new/choose) as they include information that can help diagnose your unique situation!
49 changes: 49 additions & 0 deletions docs/advanced/troubleshooting.md
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# Troubleshooting

See the sibling page about [logging](./logging.md) for more information to help troubleshoot issues.

## Fatal crashes

### Heap space out-of-memory

These types of crashes will print something similar to this to the console:

```text
<--- Last few GCs --->
[5789:0x3f6eca0] 79353 ms: Scavenge 2020.1 (2075.5) -> 2016.5 (2076.5) MB, 9.57 / 0.00 ms (average mu = 0.566, current mu = 0.422) allocation failure;
[5789:0x3f6eca0] 79403 ms: Scavenge 2021.2 (2076.5) -> 2018.3 (2079.5) MB, 11.10 / 0.00 ms (average mu = 0.566, current mu = 0.422) allocation failure;
[5789:0x3f6eca0] 80721 ms: Scavenge 2024.0 (2079.5) -> 2020.6 (2097.0) MB, 1280.87 / 0.00 ms (average mu = 0.566, current mu = 0.422) allocation failure;
<--- JS stacktrace --->
FATAL ERROR: Reached heap limit Allocation failed - JavaScript heap out of memory
----- Native stack trace -----
1: 0xbd3a28 node::Abort() [/nix/store/d6lkbndr98lcn8spbqxfq52f2ldvqhks-nodejs-20.11.0/bin/node]
2: 0xaa1af8 [/nix/store/d6lkbndr98lcn8spbqxfq52f2ldvqhks-nodejs-20.11.0/bin/node]
3: 0xdfa1a0 v8::Utils::ReportOOMFailure(v8::internal::Isolate*, char const*, v8::OOMDetails const&) [/nix/store/d6lkbndr98lcn8spbqxfq52f2ldvqhks-nodejs-20.11.0/bin/node]
4: 0xdfa574 v8::internal::V8::FatalProcessOutOfMemory(v8::internal::Isolate*, char const*, v8::OOMDetails const&) [/nix/store/d6lkbndr98lcn8spbqxfq52f2ldvqhks-nodejs-20.11.0/bin/node]
5: 0x10197b7 [/nix/store/d6lkbndr98lcn8spbqxfq52f2ldvqhks-nodejs-20.11.0/bin/node]
6: 0x1031839 v8::internal::Heap::CollectGarbage(v8::internal::AllocationSpace, v8::internal::GarbageCollectionReason, v8::GCCallbackFlags) [/nix/store/d6lkbndr98lcn8spbqxfq52f2ldvqhks-nodejs-20.11.0/bin/node]
7: 0x100b547 v8::internal::HeapAllocator::AllocateRawWithLightRetrySlowPath(int, v8::internal::AllocationType, v8::internal::AllocationOrigin, v8::internal::AllocationAlignment) [/nix/store/d6lkbndr98lcn8spbqxfq52f2ldvqhks-nodejs-20.11.0/bin/node]
8: 0x100c184 v8::internal::HeapAllocator::AllocateRawWithRetryOrFailSlowPath(int, v8::internal::AllocationType, v8::internal::AllocationOrigin, v8::internal::AllocationAlignment) [/nix/store/d6lkbndr98lcn8spbqxfq52f2ldvqhks-nodejs-20.11.0/bin/node]
9: 0xfec37e v8::internal::Factory::NewFillerObject(int, v8::internal::AllocationAlignment, v8::internal::AllocationType, v8::internal::AllocationOrigin) [/nix/store/d6lkbndr98lcn8spbqxfq52f2ldvqhks-nodejs-20.11.0/bin/node]
10: 0x143b35c v8::internal::Runtime_AllocateInYoungGeneration(int, unsigned long*, v8::internal::Isolate*) [/nix/store/d6lkbndr98lcn8spbqxfq52f2ldvqhks-nodejs-20.11.0/bin/node]
11: 0x7fe14fed9ef6
```

The issue is that `igir` ran out of memory likely due to low system limits, large DAT packs, or large ROM collections.

You likely need to process your ROM collection in batches, just be careful when using the [`igir clean` command](../commands.md). If you don't need every DAT from a pack, you can try reducing the number of DATs being processed with the [`--dat-*-regex <pattern>` and `--dat-*-regex-exclude <pattern>` options](../dats/processing.md#dat-filtering) like this:

```shell
igir [commands..] --dat "*.dat" --dat-name-regex "/nintendo/i"
```

You can also try increasing V8's "old memory" limit above [Node.js' default (version dependent)](https://medium.com/geekculture/node-js-default-memory-settings-3c0fe8a9ba1) to ~75% of your system's available RAM in megabytes like this:

```shell
npx --node-options='--max-old-space-size=6144' igir@latest [commands..] [options]
```
5 changes: 4 additions & 1 deletion mkdocs.yml
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Expand Up @@ -96,7 +96,9 @@ nav:
- output/reporting.md
- output/cleaning.md
- Advanced:
- internals.md
- advanced/logging.md
- advanced/troubleshooting.md
- advanced/internals.md
- Misc:
- rom-dumping.md
- Terms and Conditions:
Expand Down Expand Up @@ -130,6 +132,7 @@ plugins:
'examples.md': 'usage/collection-sorting.md'
'input/archives.md': 'input/reading-archives.md'
'input/dats.md': 'dats/introduction.md'
'internals.md': 'advanced/internals.md'
'output/arcade.md': 'usage/arcade.md'
'reporting.md': 'output/reporting.md'
'rom-filtering.md': 'roms/filtering-preferences.md'
Expand Down

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