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A GameBoy emulator written in C++ (currently semi-functioning)

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GameBoy emulator

A GameBoy emulator written in C++. Semi-functioning at the moment, Dr. Mario is working fine, but others such as Tetris currently get stuck after the menus due to some tough bug I haven't figured out yet.

Versions:

  • c++20 standard
  • clang++ 18.1.8
  • make 4.4.1
  • SDL 2.30.6-1
  • spdlog: 1.14.1-1
  • Testing: Catch v2.13.10

TODO:

  • Get rid of the dumpster fire of the Makefile and use CMake
  • Implement rest of memory bank controllers (currently ROM only and MBC1
  • Implement sound
  • Add contextual menus for saving, loading, etc.

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A GameBoy emulator written in C++ (currently semi-functioning)

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