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Fix Lua errors with non-ValveBiped playermodels (and other weird issues) #3

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VickyFrenzy
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I've added checks to proceed only if the bones have been found.
And to not draw the model if the neck bone is not found.

This should prevent any Lua errors and fix #1.

And fix errors with sequences names that doesn't have any "_".
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Errors when using known ValveBiped-conformant model
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