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Additional safety around CallWndProc
CI #623: Commit 57267cb pushed by elishacloud
December 4, 2024 20:00 4m 34s master
December 4, 2024 20:00 4m 34s
Update logging for D3DSURFACE_DESC
CI #622: Commit 9122037 pushed by elishacloud
December 4, 2024 17:26 5m 0s master
December 4, 2024 17:26 5m 0s
Change how DDOVER_SHOW & DDOVER_HIDE flags work
CI #621: Commit 8f1a20b pushed by elishacloud
December 4, 2024 06:46 4m 46s master
December 4, 2024 06:46 4m 46s
Fix Fx structure checks
CI #620: Commit 5ba919f pushed by elishacloud
December 3, 2024 21:55 5m 11s master
December 3, 2024 21:55 5m 11s
Add color key support for overlay
CI #619: Commit 5d8920b pushed by elishacloud
December 3, 2024 18:37 5m 12s master
December 3, 2024 18:37 5m 12s
Add partial support for UpdateOverlay
CI #618: Commit c7aa904 pushed by elishacloud
December 3, 2024 06:20 4m 34s master
December 3, 2024 06:20 4m 34s
Return correct status for UpdateOverlay()
CI #617: Commit d2426c9 pushed by elishacloud
December 3, 2024 01:56 4m 48s master
December 3, 2024 01:56 4m 48s
Backup and restore device state
CI #616: Commit 6331528 pushed by elishacloud
December 3, 2024 00:24 4m 46s master
December 3, 2024 00:24 4m 46s
Remove DefaultMaterial
CI #615: Commit c1cd1c0 pushed by elishacloud
December 2, 2024 19:49 5m 3s master
December 2, 2024 19:49 5m 3s
Make more interfaces reusable
CI #614: Commit 1882947 pushed by elishacloud
December 2, 2024 18:26 4m 49s master
December 2, 2024 18:26 4m 49s
Make interfaces consistent
CI #613: Commit 9b5042b pushed by elishacloud
December 2, 2024 16:39 5m 40s master
December 2, 2024 16:39 5m 40s
Reuse m_IDirectDrawPalette interfaces
CI #612: Commit 8cf1753 pushed by elishacloud
December 2, 2024 07:20 5m 12s master
December 2, 2024 07:20 5m 12s
Fix error in FindDevice
CI #611: Commit 845f697 pushed by elishacloud
December 2, 2024 04:28 4m 57s master
December 2, 2024 04:28 4m 57s
Update submodules
CI #610: Commit c686217 pushed by elishacloud
December 2, 2024 03:18 4m 33s master
December 2, 2024 03:18 4m 33s
Remove unused RealInterface var
CI #609: Commit 5976e4d pushed by elishacloud
December 2, 2024 03:05 5m 9s master
December 2, 2024 03:05 5m 9s
Make interfaces resuable to handle game misuse
CI #608: Commit 5fda3a4 pushed by elishacloud
December 1, 2024 05:06 4m 8s master
December 1, 2024 05:06 4m 8s
Limit frame count before calling Present()
CI #607: Commit c8ae409 pushed by elishacloud
November 30, 2024 17:12 3m 54s master
November 30, 2024 17:12 3m 54s
Minor var rename
CI #606: Commit b09c219 pushed by elishacloud
November 30, 2024 04:21 4m 4s master
November 30, 2024 04:21 4m 4s
Make LimitFrameRate more precise
CI #605: Commit 8427ecb pushed by elishacloud
November 30, 2024 03:51 4m 59s master
November 30, 2024 03:51 4m 59s
Return the correct texture interface versions
CI #604: Commit 5af5164 pushed by elishacloud
November 22, 2024 17:48 5m 3s master
November 22, 2024 17:48 5m 3s
Don't send messages when window doesn't change
CI #603: Commit 5bf1904 pushed by elishacloud
November 22, 2024 05:47 4m 23s master
November 22, 2024 05:47 4m 23s
Add FPS to the debug overview
CI #602: Commit 7ff5122 pushed by elishacloud
November 22, 2024 00:39 4m 26s master
November 22, 2024 00:39 4m 26s
Rewrite how waits work for VB and FrameLimiters
CI #601: Commit d135d8e pushed by elishacloud
November 21, 2024 23:32 5m 21s master
November 21, 2024 23:32 5m 21s
Fix potential crash in FindDevice()
CI #600: Commit b53deaf pushed by elishacloud
November 21, 2024 04:20 4m 14s master
November 21, 2024 04:20 4m 14s
Simplify gamma support
CI #599: Commit 5b24fa2 pushed by elishacloud
November 16, 2024 07:01 4m 3s master
November 16, 2024 07:01 4m 3s