Releases: eleev/flappy-fly-bird
Releases · eleev/flappy-fly-bird
1.4.9
Updated to support the latest Xcode version
The update includes minor changes related to the support for the latest Xcode
version (12.0
).
Minor Swift 5.1 Update
The update brings the support for the changes that are related to the latest language
and SDK
.
Migration to Swift 5.0
1.4.6 Fixed Swift badge
Fixes and iPhone X, Xs, Xs Max support
The update brings a number of improvements:
- Fixed issue that caused the player node to stuck after the death. The issue was caused by multiple death hander calls and jumbing between
Playing
andDeath
states, where some time-dependent actions were run at the same time - Added full support for
iPhone
X
,Xs
,Xs Max
Refactoring & small fixes
This version of Flappy Fly-Bird
bring the following changes and updates:
- Resolved inconsistencies related to some file names
- Fixed an issue that cased difficulty setting to be missing on
iPads
Minor fixes
The update includes minor fixes.
New setting
Update brings support for Difficulty
setting.
Migrated to Swift 4.2
Minor release that brings support for Swift 4.2
and small ambiguity fix related to protocol conformance
New pipe type and more improvements!
This update brings the second
type of pipe
- double pipe
!
- Added new pipe type
- Changed transition animation behaviour: now the
scenes
are not paused during the transition - Implemented custom scene transition mechanism using
GLSL
shaders. It's in test mode, will be added later - Added more functionality to
PipeFactory
(however it still requires refactoring)