Blender add-on for: Generating exportable metarigs for .bvh. Mapping a performer rig (bvh) on a character rig via constraints. Easy pose keyframing of performer animation. Transfer animation from fk to ik chains
Mocanim: Metarig to BVH The button creates an esportable "performer" metarig from an existing pitchipoy metarig
Mocanim: Create Constraints Choose a performer (bvh) rig and a character rig and use constraints to bind the performer animation to the character. Constraints can be selectively applied: (root / spine / arms / legs)
Mocanim: Keyframing Insert keyframes on character animation after is binded to performer. It's possible to keyframe a single pose or a series of poses in a given interval with a frame step.
Mocanim: FK/IK Automatic transfer of animations from one chain type to another.