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how to handle the glspUndo operation #983

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Hi @rileydanejohnston ,

I don't understand how we can undo an operation with that information. I assumed there would be some info about what the last operation/action called was so you could go about undo-ing that operation. Am I missing something?

The client does not keep track of the executed operations, this is the responsibility of the server. So the UndoAction is basically just a trigger notification that the client sends to the server indicating that the last operation should be undone. The server itself manages a Commandstack and can then simply undo the last operation of the stack and send an updated model back to the client.

This feature is currently only available for the Java…

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@rileydanejohnston
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