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Hug

A CoronaSDK to Löve2D wrapper. Built with Love 0.8.0 and CoronaSDK 2013.1202 https://www.youtube.com/watch?v=D6aWCgM_ia0

2015 (and future) update

Corona SDK is adding official support for Mac App & Win32 builds, making the Hug wrapper obsolete: https://coronalabs.com/blog/2015/03/02/corona-sdk-is-now-free/


Main framework differences

CoronaSDK renders everything automatically, which Löve2D does not. To solve this all objects created are put into the hug.graphics[] table, which is rendered via the hug.drawGroup() function.

Coding stucture

Unofficial functions should go in the hug[ ] table. When unofficial properties are needed names start with underscore obj._property.

Bugs

  • Setting a DisplayObjects parent after creation will cause duplicates, unless manually removed from last parent.

To do

  • More physics support: circleShape
  • More EventListener functions
  • Add Transition.to() support
  • More alignment support
  • Add text support

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A Love2D wrapper for CoronaSDK

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