This site will collect and present work done in this class throughout the semester. Please mind the shenanigans.
- various explorations in multiple programs and languages
- unity
- terrains
- textures
- tree brushes
- fps characters
- terrains
- html & css
- markdown
- asset creation: objects with textures
- rhino -> blender -> unity workflow
- unity
- blender:
- object modeling
- vertex, edge, face editing
- uv mapping
- seam creation
- image texture import
- object modeling