This project is inspired by the world-famous eponymous 90’s game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way
Your mission will be to write, using the ray casting technique, a 3D representation of a maze in which a player can find his/her way.
The generation a maze is implemented.
How to compile: gcc *.c -lmlx -lXext -lX11 -L ./libmlx/ -I ./libmlx/ -lm
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