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Merge pull request rehlds#5 from s1lentq/master
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update
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SergeyShorokhov authored Sep 3, 2019
2 parents e51af43 + 3aa9872 commit 5307bb7
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13 changes: 11 additions & 2 deletions README.md
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Expand Up @@ -18,7 +18,14 @@ Archive's bin directory contains 2 subdirectories, 'bugfixed' and 'pure'

<b>Warning!</b> ReGameDLL_CS is not binary compatible with original hlds since it's compiled with compilers other than ones used for original mod CS. This means that plugins that do binary code analysis (Orpheu for example) probably will not work with ReGameDLL_CS.

## How can use beta?
<pre>ReGameDLL_CS also have beta version with latest changes from official version of Counter-Strike.</pre>
* Enter `-beta` option at the command line HLDS.

## Configuration (cvars)
<details>
<summary>Click to expand</summary>

| CVar | Default | Min | Max | Description |
| :--------------------------------- | :-----: | :-: | :----------: | :--------------------------------------------- |
| mp_freeforall | 0 | 0 | 1 | The style of gameplay where there aren't any teams (FFA mode)<br/>`0` disabled <br/>`1` enabled |
Expand All @@ -34,6 +41,7 @@ Archive's bin directory contains 2 subdirectories, 'bugfixed' and 'pure'
| mp_auto_reload_weapons | 0 | 0 | 1 | Automatically reload each weapon on player spawn.<br/>`0` disabled<br/>`1` enabled |
| mp_refill_bpammo_weapons | 0 | 0 | 2 | Refill amount of backpack ammo up to the max.<br/>`0` disabled<br/>`1` refill backpack ammo on player spawn<br/>`2` refill backpack ammo on player spawn and on the purchase of the item |
| mp_infinite_ammo | 0 | 0 | 2 | Sets the mode infinite ammo for weapons.<br/>`0` disabled<br/>`1` weapon clip infinite<br/>`2` weapon bpammo infinite (This means for reloading) |
| mp_infinite_grenades | 0 | 0 | 1 | Enable infinite grenades.<br/>`0` disabled<br/>`1` grenades infinite |
| mp_auto_join_team | 0 | 0 | 1 | Automatically joins the team.<br/>`0` disabled<br/>`1` enable (Use in conjunction with the cvar humans_join_team any/CT/T) |
| mp_max_teamkills | 3 | 0 | - | Maximum number of allowed teamkills before autokick. Used when enabled mp_autokick. |
| mp_fragsleft | - | - | - | Is the number of frags left, if you have set mp_fraglimit. You just type mp_fragsleft in server console, and it tells you the number of frags left depending of mp_fraglimit. |
Expand All @@ -56,8 +64,8 @@ Archive's bin directory contains 2 subdirectories, 'bugfixed' and 'pure'
| mp_kill_filled_spawn | 1 | 0 | 1 | Kill the player in filled spawn before spawning some one else (Prevents players stucking in each other).<br />Only disable this if you have semiclip or other plugins that prevents stucking.<br/>`0` disabled<br/>`1` enabled |
| mp_allow_point_servercommand | 0 | 0 | 1 | Allow use of point_servercommand entities in map.<br/>`0` disallow<br/>`1` allow<br/>`NOTE`: Potentially dangerous for untrusted maps.|
| mp_hullbounds_sets | 1 | 0 | 1 | Sets mins/maxs hull bounds for the player.<br/>`0` disabled<br/>`1` enabled |
| mp_scoreboard_showhealth | 3 | 0 | 5 | Show `HP` field into a scoreboard.<br/>`0` don't send any update for `HP` field to any clients<br/>`1` show only Terrorist `HP` field to all clients<br/>`2` show only CT `HP` field to all clients<br/>`3` show `HP` field to teammates<br/>`4` show `HP` field to all clients<br/>`5` show `HP` field to teammates and spectators |
| mp_scoreboard_showmoney | 3 | 0 | 5 | Show `Money` field into a scoreboard.<br/>`0` don't send any update for `Money` field to any clients<br/>`1` show only Terrorist `Money` field to all clients<br/>`2` show only CT `Money` field to all clients<br/>`3` show `Money` field to teammates<br/>`4` show `Money` field to all clients<br/>`5` show `Money` field to teammates and spectators |
| mp_scoreboard_showhealth | 3 | 0 | 5 | Show `HP` field into a scoreboard.<br/>`0` don't send any update for `HP` field to any clients<br/>`1` show only Terrorist `HP` field to all clients<br/>`2` show only CT `HP` field to all clients<br/>`3` show `HP` field to teammates<br/>`4` show `HP` field to all clients<br/>`5` show `HP` field to teammates and spectators<br/><br/>`Note this CVar are work in beta only.` |
| mp_scoreboard_showmoney | 3 | 0 | 5 | Show `Money` field into a scoreboard.<br/>`0` don't send any update for `Money` field to any clients<br/>`1` show only Terrorist `Money` field to all clients<br/>`2` show only CT `Money` field to all clients<br/>`3` show `Money` field to teammates<br/>`4` show `Money` field to all clients<br/>`5` show `Money` field to teammates and spectators<br/><br/>`Note this CVar are work in beta only.` |
| ff_damage_reduction_bullets | 0.35 | 0.0 | 1.0 | How much to reduce damage done to teammates when shot.<br/> Range is from `0` - `1` (with 1 being damage equal to what is done to an enemy) |
| ff_damage_reduction_grenade | 0.25 | 0.0 | 1.0 | How much to reduce damage done to teammates by a thrown grenade.<br/> Range is from `0` - `1` (with 1 being damage equal to what is done to an enemy) |
| ff_damage_reduction_grenade_self | 1.0 | 0.0 | 1.0 | How much to damage a player does to himself with his own grenade.<br/> Range is from `0` - `1` (with 1 being damage equal to what is done to an enemy) |
Expand All @@ -66,6 +74,7 @@ Archive's bin directory contains 2 subdirectories, 'bugfixed' and 'pure'
| mp_radio_timeout | 1.5 | 0.0 | - | Delay between player Radio messages. (in seconds).<br/>`0` disable delay |
| mp_radio_maxinround | 60 | - | - | Maximum Radio messages count for player per round.<br/>`0` disable radio messages |
| mp_buy_anywhere | 0 | 0 | 3 | When set, players can buy anywhere, not only in buyzones.<br/> `0` disabled.<br/>`1` both teams <br/>`2` only Terrorists team <br/>`3` only CT team |
</details>

## How to install zBot for CS 1.6?
* Extract all the files from an [archive](regamedll/extra/zBot/bot_profiles.zip?raw=true)
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9 changes: 9 additions & 0 deletions dist/game.cfg
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Expand Up @@ -101,6 +101,13 @@ mp_refill_bpammo_weapons 0
// Default value: "0"
mp_infinite_ammo 0
// Enable infinite grenades
// 0 - disabled (default behaviour)
// 1 - grenades infinite
//
// Default value: "0"
mp_infinite_grenades 0
// Automatically joins the team
// 0 - disabled
// 1 - enabled (Use in conjunction with the cvar humans_join_team any/SPEC/CT/T)
Expand Down Expand Up @@ -245,6 +252,7 @@ mp_allow_point_servercommand 0
// 3 - show 'HP' field to teammates
// 4 - show 'HP' field to all clients
// 5 - show 'HP' field to teammates and spectators
// Note this CVar are work in beta only.
//
// Default value: "3"
mp_scoreboard_showhealth 3
Expand All @@ -256,6 +264,7 @@ mp_scoreboard_showhealth 3
// 3 - show 'Money' field to teammates
// 4 - show 'Money' field to all clients
// 5 - show 'Money' field to teammates and spectators
// Note this CVar are work in beta only.
//
// Default value: "3"
mp_scoreboard_showmoney 3
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2 changes: 1 addition & 1 deletion gradle.properties
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@@ -1,3 +1,3 @@
majorVersion=5
minorVersion=9
minorVersion=11
maintenanceVersion=0
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