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The world's first broomball video game, made with Godot Engine for iOS, Android and Web

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dulvui/pocket-broomball

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Pocket Broomball

Android upload iOS upload itch.io upload Linux upload

The world's first Broomball video game made with Godot Engine. This game is Free and Open Source, with no ads and no tracking.
This source code is available on Github and Codeberg

Get it on Google Play Download on the App Store Get it on F-Droid Get it on Github Get it on Flathub Available on itch.io

Level 1 Level 2 Level 3 Level 4

Table of contents

Roadmap

Features/issues lists are visible in the Roadmap

Setup

Get the version of the Godot Engine 3.x editor and check out the repo. Then open the game/project.godot file with the editor.

For further instructions, like exporting to mobile, please read the official Godot Docs.

export_presets.cfg

To be able to export for Android or iOS, copy the export_presets.exmaple file and fill in your values.

cp game/export_presets.[platform].example game/export_presets.cfg

Join with your Broomball team

If you want to see your broomball team or even the whole league in the game, just contact me at [email protected]
Or make a pull request with the team's logos, names and stats (speed, power) and I'll publish them!

Translations

If you found typos or want to add a language to the game, please open a pull request.

All words in the game with all it's languages are located in this file
game/translations/translations.csv

The store descriptions are located here
store-pages/

Contributions

If you want to contribute to the project, please fork the repo, make your changes and make a pull request with a short description of the changes you made.

To be sure that your changes will be merged, you can open an issue first with the details of the changes. Then we will see together, if and how the change could be implemented.

Licenses and Copyrights

The game itself is licensed under the GNU AGPL v3.0 or later license and all assets made by myself are licensed under the CC-BY-SA-4.0 license.
All third parties assets and code have different licenses and copyrights holders.

This project uses the FSFE reuse tool to license files.
Check out all licenses and copyrights holders here.
The corresponding full license texts can be found in the LICENSES/ directory.

Licenses

The game itself is licensed under the GNU AGPL v3.0 license and all
assets made by myself are licensed under the CC-BY-SA-4.0 license.

Third party assets

Audio

Files: game/assets/sounds/chill-music.ogg
Copyright: 2016 furbyguy https://freesound.org/people/furbyguy/sounds/365187/
License: CC0-1.0

Files: game/assets/sounds/music.ogg
Copyright: 2017 furbyguy https://freesound.org/people/furbyguy/sounds/388101/
License: CC0-1.0

Files: game/assets/sounds/croud.ogg
Copyright: 2017 giddster https://freesound.org/people/giddster/sounds/406214/
License: CC0-1.0

Files: game/assets/sounds/horn.ogg
Copyright: 2012 santino_c https://freesound.org/people/santino_c/sounds/170825/
License: CC0-1.0

Files: game/assets/sounds/hit.ogg
Copyright: 2012 volivieri https://freesound.org/people/volivieri/sounds/37155/
License: CC-BY-3.0

2D assets

"Simple icons" by simple-icons (https://github.com/simple-icons/simple-icons) are licensed under CC0-1.0

game/assets/link-buttons/codeberg.svg
game/assets/link-buttons/mastodon.svg
game/assets/link-buttons/github.svg

The team logos where send to me by themselves.
Since they haven't issued a license for the logos, no license is available and all rights belong to the corresponding team.
If you want to use them, please contact me at [email protected] or the
teams directly.

Fonts

"Carlito Regular"
Copyright: 2022 Łukasz Dziedzic https://www.1001fonts.com/carlito-font.html
License: OFL-1.1

"DSEG7ClassicMini Bold"
Copyright: 2022 Keshikan https://github.com/keshikan/DSEG
License: OFL-1.1