If you're curious about my LED art and other projects, check out my portfolio site at metal-heart.org. I'm the art lead for Hypnodrome, an 11-person collective that builds large-scale LED art for festivals such as Burning Man, Portland Winter Lights, and Lusio.
If you're curious about my code, here are a couple repositories worth looking at:
- lightdream-pocket: Arduino code for LED projects
- Technologies: Python, Arduino
- lightdream-artnet: Play back prerecorded Artnet light shows on a Raspberry Pi 4
- Technologies: Python, C++
- ffgl: Some code related to blog posts I wrote on creating effects plugins for Resolume Arena (VJ software)
- Blog post: Writing FFGL Plugins for Resolume Arena
- Youtube tutorial: How to Write FFGL Effects Plugins for Resolume 7
- Technologies: C++, OpenGL, GLSL
- leftovers-again: SDK for building AI opponents for competitive Pokemon matches.
- A professor reached out to me about using this SDK in his college class on Game AI; I ended up running a tournament for them.
- This repo was designed with beginner developers in mind, so I focused on giving clear instructions and guiding users through each step of the process for using this SDK.
- Technologies: Node, CLI, web