#nowarn "211" in loaded script files is ignored #1126
Labels
Area-FSI
Bug
Impact-Low
(Internal MS Team use only) Describes an issue with limited impact on existing code.
When you have a script with
#I
that points at a non-existing folder, but you also have#nowarn "211"
to hide the warning, you still get a warning.To reproduce, create a file, say
C:\temp\nada.fsx
containingAnd then run the following in F# Interactive:
Is this supposed to be this way, or is it a bug? /cc @dsyme
The text was updated successfully, but these errors were encountered: