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Fix | Fixed GenerateSspiClientContext to retry negotiation with default port #2559

Original file line number Diff line number Diff line change
Expand Up @@ -14,13 +14,27 @@ internal sealed class NegotiateSSPIContextProvider : SSPIContextProvider

internal override void GenerateSspiClientContext(ReadOnlyMemory<byte> received, ref byte[] sendBuff, ref uint sendLength, byte[][] _sniSpnBuffer)
{
_negotiateAuth ??= new(new NegotiateAuthenticationClientOptions { Package = "Negotiate", TargetName = Encoding.Unicode.GetString(_sniSpnBuffer[0]) });
sendBuff = _negotiateAuth.GetOutgoingBlob(received.Span, out NegotiateAuthenticationStatusCode statusCode)!;
SqlClientEventSource.Log.TryTraceEvent("TdsParserStateObjectManaged.GenerateSspiClientContext | Info | Session Id {0}, StatusCode={1}", _physicalStateObj.SessionId, statusCode);
NegotiateAuthenticationStatusCode statusCode = NegotiateAuthenticationStatusCode.UnknownCredentials;

for (int i = 0; i < _sniSpnBuffer.Length; i++)
{
string spnName = Encoding.Unicode.GetString(_sniSpnBuffer[i]);
_negotiateAuth ??= new(new NegotiateAuthenticationClientOptions { Package = "Negotiate", TargetName = spnName });
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sendBuff = _negotiateAuth.GetOutgoingBlob(received.Span, out statusCode)!;
// Log session id, status code and the actual SPN used in the negotiation
SqlClientEventSource.Log.TryTraceEvent("TdsParserStateObjectManaged.GenerateSspiClientContext | Info | Session Id {0}, StatusCode={1}, SPN={2}", _physicalStateObj.SessionId, statusCode, _negotiateAuth.TargetName);

if (statusCode == NegotiateAuthenticationStatusCode.Completed || statusCode == NegotiateAuthenticationStatusCode.ContinueNeeded)
break; // Successful case, exit the loop with current SPN.
else
_negotiateAuth = null; // Reset _negotiateAuth to be generated again for next SPN.
}

if (statusCode is not NegotiateAuthenticationStatusCode.Completed and not NegotiateAuthenticationStatusCode.ContinueNeeded)
{
throw new InvalidOperationException(SQLMessage.SSPIGenerateError() + Environment.NewLine + statusCode);
}

sendLength = (uint)(sendBuff != null ? sendBuff.Length : 0);
}
}
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