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apacheGH-39680: [Java] enable half float support on Java module (apac…
…he#39681) ### Rationale for this change - To enable half float support on Java module. ### What changes are included in this PR? - [x] Add initial Float16 type support - [x] Unit test - [x] Integration test - [x] Documentation ### Are these changes tested? Yes. ### Are there any user-facing changes? No * Closes: apache#39680 Authored-by: david dali susanibar arce <[email protected]> Signed-off-by: David Li <[email protected]>
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java/memory/memory-core/src/main/java/org/apache/arrow/memory/util/Float16.java
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/* | ||
* Licensed to the Apache Software Foundation (ASF) under one or more | ||
* contributor license agreements. See the NOTICE file distributed with | ||
* this work for additional information regarding copyright ownership. | ||
* The ASF licenses this file to You under the Apache License, Version 2.0 | ||
* (the "License"); you may not use this file except in compliance with | ||
* the License. You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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package org.apache.arrow.memory.util; | ||
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import org.apache.arrow.util.VisibleForTesting; | ||
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/** | ||
* Lifted from Apache Parquet MR project: | ||
* https://github.com/apache/parquet-mr/blob/e87b80308869b77f914fcfd04364686e11158950/parquet-column/src/main/java/org/apache/parquet/schema/Float16.java | ||
* <ul> | ||
* Changes made: | ||
* <li>Modify the data type input from Parquet-MR Binary (toFloat(Binary b)) to Arrow Java short (toFloat(short b))</li> | ||
* <li>Expose NAN and POSITIVE_INFINITY variables</li> | ||
* </ul> | ||
* | ||
* | ||
* The class is a utility class to manipulate half-precision 16-bit | ||
* <a href="https://en.wikipedia.org/wiki/Half-precision_floating-point_format">IEEE 754</a> | ||
* floating point data types (also called fp16 or binary16). A half-precision float can be | ||
* created from or converted to single-precision floats, and is stored in a short data type. | ||
* The IEEE 754 standard specifies an float16 as having the following format: | ||
* <ul> | ||
* <li>Sign bit: 1 bit</li> | ||
* <li>Exponent width: 5 bits</li> | ||
* <li>Significand: 10 bits</li> | ||
* </ul> | ||
* | ||
* <p>The format is laid out as follows:</p> | ||
* <pre> | ||
* 1 11111 1111111111 | ||
* ^ --^-- -----^---- | ||
* sign | |_______ significand | ||
* | | ||
* -- exponent | ||
* </pre> | ||
* Half-precision floating points can be useful to save memory and/or | ||
* bandwidth at the expense of range and precision when compared to single-precision | ||
* floating points (float32). | ||
* Ref: https://android.googlesource.com/platform/libcore/+/master/luni/src/main/java/libcore/util/FP16.java | ||
*/ | ||
public class Float16 { | ||
// Positive infinity of type half-precision float. | ||
public static final short POSITIVE_INFINITY = (short) 0x7c00; | ||
// A Not-a-Number representation of a half-precision float. | ||
public static final short NaN = (short) 0x7e00; | ||
// The bitmask to and a number with to obtain the sign bit. | ||
private static final int SIGN_MASK = 0x8000; | ||
// The offset to shift by to obtain the exponent bits. | ||
private static final int EXPONENT_SHIFT = 10; | ||
// The bitmask to and a number shifted by EXPONENT_SHIFT right, to obtain exponent bits. | ||
private static final int SHIFTED_EXPONENT_MASK = 0x1f; | ||
// The bitmask to and a number with to obtain significand bits. | ||
private static final int SIGNIFICAND_MASK = 0x3ff; | ||
// The offset of the exponent from the actual value. | ||
private static final int EXPONENT_BIAS = 15; | ||
// The offset to shift by to obtain the sign bit. | ||
private static final int SIGN_SHIFT = 15; | ||
// The bitmask to AND with to obtain exponent and significand bits. | ||
private static final int EXPONENT_SIGNIFICAND_MASK = 0x7fff; | ||
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private static final int FP32_SIGN_SHIFT = 31; | ||
private static final int FP32_EXPONENT_SHIFT = 23; | ||
private static final int FP32_SHIFTED_EXPONENT_MASK = 0xff; | ||
private static final int FP32_SIGNIFICAND_MASK = 0x7fffff; | ||
private static final int FP32_EXPONENT_BIAS = 127; | ||
private static final int FP32_QNAN_MASK = 0x400000; | ||
private static final int FP32_DENORMAL_MAGIC = 126 << 23; | ||
private static final float FP32_DENORMAL_FLOAT = Float.intBitsToFloat(FP32_DENORMAL_MAGIC); | ||
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/** | ||
* Returns true if the specified half-precision float value represents | ||
* a Not-a-Number, false otherwise. | ||
* | ||
* @param h A half-precision float value | ||
* @return True if the value is a NaN, false otherwise | ||
* | ||
*/ | ||
@VisibleForTesting | ||
public static boolean isNaN(short h) { | ||
return (h & EXPONENT_SIGNIFICAND_MASK) > POSITIVE_INFINITY; | ||
} | ||
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/** | ||
* <p>Compares the two specified half-precision float values. The following | ||
* conditions apply during the comparison:</p> | ||
* | ||
* <ul> | ||
* <li>NaN is considered by this method to be equal to itself and greater | ||
* than all other half-precision float values (including {@code #POSITIVE_INFINITY})</li> | ||
* <li>POSITIVE_ZERO is considered by this method to be greater than NEGATIVE_ZERO.</li> | ||
* </ul> | ||
* | ||
* @param x The first half-precision float value to compare. | ||
* @param y The second half-precision float value to compare | ||
* | ||
* @return The value {@code 0} if {@code x} is numerically equal to {@code y}, a | ||
* value less than {@code 0} if {@code x} is numerically less than {@code y}, | ||
* and a value greater than {@code 0} if {@code x} is numerically greater | ||
* than {@code y} | ||
* | ||
*/ | ||
@VisibleForTesting | ||
public static int compare(short x, short y) { | ||
boolean xIsNaN = isNaN(x); | ||
boolean yIsNaN = isNaN(y); | ||
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if (!xIsNaN && !yIsNaN) { | ||
int first = ((x & SIGN_MASK) != 0 ? 0x8000 - (x & 0xffff) : x & 0xffff); | ||
int second = ((y & SIGN_MASK) != 0 ? 0x8000 - (y & 0xffff) : y & 0xffff); | ||
// Returns true if the first half-precision float value is less | ||
// (smaller toward negative infinity) than the second half-precision float value. | ||
if (first < second) { | ||
return -1; | ||
} | ||
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// Returns true if the first half-precision float value is greater | ||
// (larger toward positive infinity) than the second half-precision float value. | ||
if (first > second) { | ||
return 1; | ||
} | ||
} | ||
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// Collapse NaNs, akin to halfToIntBits(), but we want to keep | ||
// (signed) short value types to preserve the ordering of -0.0 | ||
// and +0.0 | ||
short xBits = xIsNaN ? NaN : x; | ||
short yBits = yIsNaN ? NaN : y; | ||
return (xBits == yBits ? 0 : (xBits < yBits ? -1 : 1)); | ||
} | ||
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/** | ||
* Converts the specified half-precision float value into a | ||
* single-precision float value. The following special cases are handled: | ||
* If the input is NaN, the returned value is Float NaN. | ||
* If the input is POSITIVE_INFINITY or NEGATIVE_INFINITY, the returned value is respectively | ||
* Float POSITIVE_INFINITY or Float NEGATIVE_INFINITY. | ||
* If the input is 0 (positive or negative), the returned value is +/-0.0f. | ||
* Otherwise, the returned value is a normalized single-precision float value. | ||
* | ||
* @param b The half-precision float value to convert to single-precision | ||
* @return A normalized single-precision float value | ||
*/ | ||
@VisibleForTesting | ||
public static float toFloat(short b) { | ||
int bits = b & 0xffff; | ||
int s = bits & SIGN_MASK; | ||
int e = (bits >>> EXPONENT_SHIFT) & SHIFTED_EXPONENT_MASK; | ||
int m = (bits) & SIGNIFICAND_MASK; | ||
int outE = 0; | ||
int outM = 0; | ||
if (e == 0) { // Denormal or 0 | ||
if (m != 0) { | ||
// Convert denorm fp16 into normalized fp32 | ||
float o = Float.intBitsToFloat(FP32_DENORMAL_MAGIC + m); | ||
o -= FP32_DENORMAL_FLOAT; | ||
return s == 0 ? o : -o; | ||
} | ||
} else { | ||
outM = m << 13; | ||
if (e == 0x1f) { // Infinite or NaN | ||
outE = 0xff; | ||
if (outM != 0) { // SNaNs are quieted | ||
outM |= FP32_QNAN_MASK; | ||
} | ||
} else { | ||
outE = e - EXPONENT_BIAS + FP32_EXPONENT_BIAS; | ||
} | ||
} | ||
int out = (s << 16) | (outE << FP32_EXPONENT_SHIFT) | outM; | ||
return Float.intBitsToFloat(out); | ||
} | ||
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/** | ||
* Converts the specified single-precision float value into a | ||
* half-precision float value. The following special cases are handled: | ||
* | ||
* If the input is NaN, the returned value is NaN. | ||
* If the input is Float POSITIVE_INFINITY or Float NEGATIVE_INFINITY, | ||
* the returned value is respectively POSITIVE_INFINITY or NEGATIVE_INFINITY. | ||
* If the input is 0 (positive or negative), the returned value is | ||
* POSITIVE_ZERO or NEGATIVE_ZERO. | ||
* If the input is a less than MIN_VALUE, the returned value | ||
* is flushed to POSITIVE_ZERO or NEGATIVE_ZERO. | ||
* If the input is a less than MIN_NORMAL, the returned value | ||
* is a denorm half-precision float. | ||
* Otherwise, the returned value is rounded to the nearest | ||
* representable half-precision float value. | ||
* | ||
* @param f The single-precision float value to convert to half-precision | ||
* @return A half-precision float value | ||
*/ | ||
public static short toFloat16(float f) { | ||
int bits = Float.floatToRawIntBits(f); | ||
int s = (bits >>> FP32_SIGN_SHIFT); | ||
int e = (bits >>> FP32_EXPONENT_SHIFT) & FP32_SHIFTED_EXPONENT_MASK; | ||
int m = (bits) & FP32_SIGNIFICAND_MASK; | ||
int outE = 0; | ||
int outM = 0; | ||
if (e == 0xff) { // Infinite or NaN | ||
outE = 0x1f; | ||
outM = m != 0 ? 0x200 : 0; | ||
} else { | ||
e = e - FP32_EXPONENT_BIAS + EXPONENT_BIAS; | ||
if (e >= 0x1f) { // Overflow | ||
outE = 0x1f; | ||
} else if (e <= 0) { // Underflow | ||
if (e < -10) { | ||
// The absolute fp32 value is less than MIN_VALUE, flush to +/-0 | ||
} else { | ||
// The fp32 value is a normalized float less than MIN_NORMAL, | ||
// we convert to a denorm fp16 | ||
m = m | 0x800000; | ||
int shift = 14 - e; | ||
outM = m >> shift; | ||
int lowm = m & ((1 << shift) - 1); | ||
int hway = 1 << (shift - 1); | ||
// if above halfway or exactly halfway and outM is odd | ||
if (lowm + (outM & 1) > hway) { | ||
// Round to nearest even | ||
// Can overflow into exponent bit, which surprisingly is OK. | ||
// This increment relies on the +outM in the return statement below | ||
outM++; | ||
} | ||
} | ||
} else { | ||
outE = e; | ||
outM = m >> 13; | ||
// if above halfway or exactly halfway and outM is odd | ||
if ((m & 0x1fff) + (outM & 0x1) > 0x1000) { | ||
// Round to nearest even | ||
// Can overflow into exponent bit, which surprisingly is OK. | ||
// This increment relies on the +outM in the return statement below | ||
outM++; | ||
} | ||
} | ||
} | ||
// The outM is added here as the +1 increments for outM above can | ||
// cause an overflow in the exponent bit which is OK. | ||
return (short) ((s << SIGN_SHIFT) | (outE << EXPONENT_SHIFT) + outM); | ||
} | ||
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/** | ||
* Returns a string representation of the specified half-precision | ||
* float value. Calling this method is equivalent to calling | ||
* <code>Float.toString(toFloat(h))</code>. See {@link Float#toString(float)} | ||
* for more information on the format of the string representation. | ||
* | ||
* @param h A half-precision float value in binary little-endian format | ||
* @return A string representation of the specified value | ||
*/ | ||
@VisibleForTesting | ||
public static String toFloatString(short h) { | ||
return Float.toString(Float16.toFloat(h)); | ||
} | ||
} |
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