ogc: add env variable to support Wiimote held sideways #60
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Applications using the SDL GameController API can easily reconfigure the gamepad keys, but the lower-level Joystick APIs does not offer the same option. To make life easier for applications using the plain Joystick API, add an environment variable that automatically remaps the directional keys to match a Wiimote held sideways.
This avoid complicating the application's input code.