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ogc: Do't use 0x0000 as a product ID for the joysticks #50

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merged 1 commit into from
Jan 28, 2024

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@mardy mardy commented Jan 28, 2024

With the previous logic, the first GameCube controller was given the product ID 0x0000, which might be used as a special value in some applications.

With this change the first GameCube controller is given the product ID 0x0100.

With the previous logic, the first GameCube controller was given the
product ID 0x0000, which might be used as a special value in some
applications.

With this change the first GameCube controller is given the product ID
0x0100.
@WinterMute WinterMute merged commit 50a85db into devkitPro:ogc-sdl-2.28 Jan 28, 2024
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WinterMute pushed a commit that referenced this pull request Oct 27, 2024
With the previous logic, the first GameCube controller was given the
product ID 0x0000, which might be used as a special value in some
applications.

With this change the first GameCube controller is given the product ID
0x0100.
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2 participants