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Add renderer module #37
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All SDL2 tests expect argv to be non empty and access argv[1] without first checking argc. While this is indeed a bug in the test program, it's likely that other programs also do the same, so let's create a workaround in our SDL main.
This has the advantage that it operates on the whole EFB, ignoring viewport and clip regions.
When drawing line strips, the last pixel is left out.
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The first commit is actually an unrelated change, let me know if you'd rather have it filed separately.