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feat(new-rule): Add WCAG 2.2 target-size rule #3616
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7d9b70c
feat(new-rule): Add WCAG 2.2 target-size rule
WilcoFiers 54817d7
chore: handle rounding errors
WilcoFiers 80299b2
Fix has-visual-overlap test
WilcoFiers 302db49
Fix failing tests?
WilcoFiers 0172fbe
Rename target-size.json file
WilcoFiers 5b1c1a3
Disable target-spacing rule on APG
WilcoFiers a0eaaf8
Improve target-size messaging
WilcoFiers c4029a5
Update is-in-text-block
WilcoFiers 55b037c
Add target-size matches method
WilcoFiers 81feac6
Add integration tests for target-size
WilcoFiers eb27049
Document target-size check options
WilcoFiers 217ac64
put create-grid into its own file
WilcoFiers 10b8972
Make all links focusable
WilcoFiers 297524f
Simplify target-size full rest
WilcoFiers a25d7a0
Try to fix IE issue
WilcoFiers f6b97df
More cleanup and testing
WilcoFiers 8ab55c7
Solve oddities with IE
WilcoFiers 496f227
Rename minSpacing option to minSize
WilcoFiers 8ea60ec
Merge branch 'develop' into target-size-v2
WilcoFiers a5a0512
Remove IE11 xit
WilcoFiers 368d612
Fix off screen grid issues
WilcoFiers b4462e5
Simplify using role types
WilcoFiers 9e7e9b6
cleanup
WilcoFiers 4fefa21
Handle fully obscuring elements
WilcoFiers 7885fe8
fix failing test
WilcoFiers 840cf4e
Resolve last comments
WilcoFiers 1e204c1
fix getRoleType throwing in NodeJS context
WilcoFiers b2f12e8
Editorial test fix
WilcoFiers 17ce8ea
Address review
WilcoFiers d72b683
Merge branch 'develop' into target-size-v2
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Original file line number | Diff line number | Diff line change |
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import { findNearbyElms } from '../../commons/dom'; | ||
import { getRole, getRoleType } from '../../commons/aria'; | ||
import { getOffset } from '../../commons/math'; | ||
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const roundingMargin = 0.05; | ||
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export default function targetOffsetEvaluate(node, options, vNode) { | ||
const minOffset = options?.minOffset || 24; | ||
const closeNeighbors = []; | ||
let closestOffset = minOffset; | ||
for (const vNeighbor of findNearbyElms(vNode, minOffset)) { | ||
const role = getRole(vNeighbor); | ||
if (getRoleType(role) !== 'widget') { | ||
continue; | ||
} | ||
const offset = roundToSingleDecimal(getOffset(vNode, vNeighbor)); | ||
if (offset + roundingMargin >= minOffset) { | ||
continue; | ||
} | ||
closestOffset = Math.min(closestOffset, offset); | ||
closeNeighbors.push(vNeighbor.actualNode); | ||
} | ||
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this.data({ closestOffset, minOffset }); | ||
if (closeNeighbors.length > 0) { | ||
this.relatedNodes(closeNeighbors); | ||
return false; | ||
} | ||
return true; | ||
} | ||
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function roundToSingleDecimal(num) { | ||
return Math.round(num * 10) / 10; | ||
} |
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Original file line number | Diff line number | Diff line change |
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{ | ||
"id": "target-offset", | ||
"evaluate": "target-offset-evaluate", | ||
"options": { | ||
"minOffset": 24 | ||
}, | ||
"metadata": { | ||
"impact": "serious", | ||
"messages": { | ||
"pass": "Target is sufficiently offset from its closest neighbor (${data.closestOffset}px should be at least ${data.minOffset}px)", | ||
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"fail": "Target is insufficient offset from its closest neighbor (${data.closestOffset}px should be at least ${data.minOffset}px)" | ||
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} | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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import { findNearbyElms } from '../../commons/dom'; | ||
import { getRole, getRoleType } from '../../commons/aria'; | ||
import { splitRects, hasVisualOverlap } from '../../commons/math'; | ||
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const roundingMargin = 0.05; | ||
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/** | ||
* Determine if an element has a minimum size, taking into account | ||
* any elements that may obscure it. | ||
*/ | ||
export default function targetSize(node, options, vNode) { | ||
const minSpacing = options?.minSpacing || 24; | ||
const hasMinimumSize = ({ width, height }) => { | ||
return ( | ||
width + roundingMargin >= minSpacing && | ||
height + roundingMargin >= minSpacing | ||
); | ||
}; | ||
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const nodeRect = vNode.boundingClientRect; | ||
if (!hasMinimumSize(nodeRect)) { | ||
this.data({ minSpacing, ...toDecimalSize(nodeRect) }); | ||
return false; | ||
} | ||
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// Handle overlapping elements; | ||
const nearbyElms = findNearbyElms(vNode); | ||
const obscuringElms = nearbyElms.filter(vNeighbor => { | ||
const role = getRole(vNeighbor); | ||
return getRoleType(role) === 'widget' && hasVisualOverlap(vNode, vNeighbor); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Same question here about filtering same as the matcher function |
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}); | ||
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if (obscuringElms.length === 0) { | ||
this.data({ minSpacing, ...toDecimalSize(nodeRect) }); | ||
return true; // No obscuring elements; pass | ||
} | ||
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// Find areas of the target that are not obscured | ||
const obscuringRects = obscuringElms.map( | ||
({ boundingClientRect: rect }) => rect | ||
); | ||
const unobscuredRects = splitRects(nodeRect, obscuringRects); | ||
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// Of the unobscured inner rects, work out the largest | ||
const largestInnerRect = unobscuredRects.reduce((rectA, rectB) => { | ||
const rectAisMinimum = hasMinimumSize(rectA); | ||
const rectBisMinimum = hasMinimumSize(rectB); | ||
// Prioritize rects that pass the minimum | ||
if (rectAisMinimum !== rectBisMinimum) { | ||
return rectAisMinimum ? rectA : rectB; | ||
} | ||
const areaA = rectA.width * rectA.height; | ||
const areaB = rectB.width * rectB.height; | ||
return areaA > areaB ? rectA : rectB; | ||
}); | ||
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if (!hasMinimumSize(largestInnerRect)) { | ||
this.data({ | ||
messageKey: 'obscured', | ||
minSpacing, | ||
...toDecimalSize(largestInnerRect) | ||
}); | ||
this.relatedNodes(obscuringElms.map(({ actualNode }) => actualNode)); | ||
// Element is (partially?) obscured, with insufficient space | ||
return false; | ||
} | ||
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this.data({ minSpacing, ...toDecimalSize(largestInnerRect) }); | ||
return true; | ||
} | ||
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function toDecimalSize(rect) { | ||
return { | ||
width: Math.round(rect.width * 10) / 10, | ||
height: Math.round(rect.height * 10) / 10 | ||
}; | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,17 @@ | ||
{ | ||
"id": "target-size", | ||
"evaluate": "target-size-evaluate", | ||
"options": { | ||
"minSpacing": 24 | ||
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}, | ||
"metadata": { | ||
"impact": "serious", | ||
"messages": { | ||
"pass": "Control has sufficient size (${data.width}px by ${data.height}px, should be at least ${data.minSpacing}px by ${data.minSpacing}px)", | ||
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"fail": { | ||
"default": "Element has insufficient size (${data.width}px by ${data.height}px, should be at least ${data.minSpacing}px by ${data.minSpacing}px)", | ||
"obscured": "Element has insufficient size because it is obscured (smallest space is ${data.width}px by ${data.height}px, should be at least ${data.minSpacing}px by ${data.minSpacing}px)" | ||
} | ||
} | ||
} | ||
} |
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Should this match nodes based on how the matcher does it? So something like:
This would fix a potential problem where a neighbor button is disabled (modified B4 example again). In this case the first and last button report as violations even though you can't click on the middle button.
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Good point, although not exactly. Disabled buttons should probably be excluded... that's a fair enough point, but I don't think we should exclude inline links for example, or area / SVG widgets. If you put a button too close to your SVG, the button's still the problem, even if axe passes on the SVG.