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Instead of stopping after the 0th loop, it will jump from loopCount 1 to loopCount -1, at which point it continues to loop indefinitely. This is related to the fact that FilePlayer uses read() on the AudioRecordingStream, rather than read(MultiChannelBuffer).
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- telling a FilePlayer to loop a fixed number of times would result in it jumping from a loop count of 1 to a loop count of -1, which meant it would loop indefinitely
Instead of stopping after the 0th loop, it will jump from loopCount 1 to loopCount -1, at which point it continues to loop indefinitely. This is related to the fact that FilePlayer uses read() on the AudioRecordingStream, rather than read(MultiChannelBuffer).
The text was updated successfully, but these errors were encountered: