Peaks is a (work in progress) tool for rendering 3d maps.
- Ray bilinear patch intersection for terrain
- Terrain generalisation
- Draping shapes on terrain (signed distance fields)
- *.shp file loader
- Non photo realistic features outlines
- Simple lighting
- Realistic camera parameters (film gauge etc.)
- Plan oblique view
- Terrain bending
- Improved sub sampling method
- Aerial perspective
- Geo-referencing exported image
- (2011) Interactive Local Terrain Deformation Inspired by Hand-painted Panoramas (Helen Jenny and Bernhard Jenny and William E Cartwright and Lorenz Hurni)
- (2010) Terrain Sculptor: Generalizing Terrain Models for Relief Shading (M. Leonowicz, Anna and Jenny, Bernhard and Hurni, Lorenz)
- (2010) Automated Reduction of Visual Complexity in Small-Scale Relief Shading (M. Leonowicz, Anna and Jenny, Bernhard and Hurni, Lorenz)
- (2009) Ray tracing NPR-style feature lines (Choudhury, A. N. M. Imroz and Parker, Steven G.)
- (2008) Maximum Mipmaps for Fast, Accurate, and Scalable Dynamic Height Field Rendering (Art Tevs and Ivo Ihrke and Hans-Peter Seidel)
- (2007) Introducing Plan Oblique Relief (Jenny, Bernhard & Patterson, Tom)
- (2007) Panorama maps with non-linear ray tracing (Falk, Martin & Schafhitzel, Tobias, Weiskopf, Daniel, Ertl, Thomas)
- (2004) Ray Bilinear Patch Intersections (Shaun D. Ramsey and Kristin Potter and Charles Hansen)
- (2003) Feature preserving variational smoothing of terrain data (Tolga Tasdizen and Ross T. Whitaker)
- (2000) Terrain Analysis: Principles and Applications (John P. Wilson and John C. Gallant)
- (1998) Principles of Geographical Information Systems (Peter A. Burrough and Rachael A. McDonnell)
- (1982) Cartographic Relief Presentation (Eduard Imhof)