A set of scripts to manage iOS projects. This scripts are inspired by this GitHub engineering blog post and this repository from jspahrsummers.
This scripts assume that you are using xcodebuild
to build the project.
To install the scripts into any iOS project you just need to run the install script (no pound intended 😉)
git clone [email protected]:guidomb/ios-scripts.git
cd ios-scripts
./install PATH_TO_IOS_PROJECT_FOLDER
The first time you run this script you would probably want to generate .env file that is needed for the scripts to work.
If you have more than one project that is using the build scripts it might be bummer to update your build scripts everytime a new version is released. That is why it is recommended to use the batch install option. All you need to do is add a .installrc
file (which is git ignored) in the ios-scripts
root directory. This file should contain full paths to
the projects that are using the build scripts.
For example if you add a .installrc
file with the following content:
/Users/guidomb/Documents/Projects/MyFirstProject
/Users/guidomb/Documents/Projects/MySecondProject
/Users/guidomb/Documents/Projects/MyThirdProject
and then run .install
, the install script will install the builds script for each of the listed project. Which is the same as running
./install /Users/guidomb/Documents/Projects/MyFirstProject
./install /Users/guidomb/Documents/Projects/MySecondProject
./install /Users/guidomb/Documents/Projects/MyThirdProject
Keep in mind that this only works for projects that have already installed the build scripts.
If you use Carthage you can specify the required carthage version by your project in script/.env
by setting the REQUIRED_CARTHAGE_VERSION
variable.
All build script will check if the Carthage version matches the required version. If that is not the case the scripts will fail.
When running script/bootstrap
you can force the script to install the desired version of Carthage (pointed by REQUIRED_CARTHAGE_VERSION
) using the environmental variable FORCE_CARTHAGE_VERSION
or not updating Carthage
(and fail) if the installed version does not match the desired one by using
NO_CARTHAGE_UPDATE
.
If you are running on Travis CI (or any other CI services that already has Carthage installed) you probably want to use FORCE_CARTHAGE_VERSION
.
If CarthageCache is installed
using Bundler, then the bootstrap and update script will try to use the cache. You can disable carthage cache for a specific run by setting the
DISABLE_CARTHAGE_CACHE
environmental variable.
The bootstrap script will also try to generate the .carthage_cache.yml
if it doesn't exist. Keep in mind that .carthage_cache.yml
should be
git ignored. You can avoid generating the configuration file by setting
the DISABLE_CARTHAGE_CACHE_CONFIG
environmental variable.
In a CI environment, like Travis CI, it is recommended to configure
carthage cache using environmental variables. If you want to change the
bucket name you can set the CARTHAGE_CACHE_BUCKET_NAME
variable. Which
will pass the value of that variable to carthage cache's --bucket-name
flag.
Because Carthage builds all the dependencies and generates a fat .framework
with binaries for all the possible architectures (iWatch, iPhone, simulator). It needs to sign the artifacts using a code signing certificate. Code signing is not necessary if the dependency is properly configured not to code sign for
simulator architectures. But some dependency are not properly configured and you
will need to code sign even for simulator architectures.
In such case you need to provide a .p12
file with a development certificate and store them in script/certificates/cibot.p12
. You will also need to provide the passphrase for the certificate in the environmental variable KEY_PASSWORD
.
If you are using Carthage in a machine with a shared public IP, like in Travis CI, you are sharing the GitHub rate limit quota with the rest of the clients. Because Carthage uses the GitHub API this could be a problem. That is why is recommended in such environments to use your own access token.
To tell Carthage to use your own access token and in order for the bootstrap script to install the custom version of Carthage you need to define the environmental variable GITHUB_ACCESS_TOKEN
.
All the scripts are smart enough to detect if you are using Carthage or Cocoapods and tune their behavior to use the workflow that best suites the underlaying dependency management tool.
Both the test
and build
scripts need to know the schemes that are going to be built by xcodebuild
. The scripts try to automatically infer the schemes by parsing the output from xcodebuild -list
but sometimes it may not work (most likely when using Cocoapods) or you may want to customize it. You can do so by changing the schemes
function in script/script_hooks/schemes
.
Lets say you want to build and test only for MyScheme1
and MyScheme2
. Then you must implement the schemes
function like this:
schemes ()
{
echo "MyScheme1 MyScheme2"
}
Or you can override this by defining the variable SCHEME
like this
SCHEME=MyScheme ./script/cibuild
In order to run your test, xcodebuild
needs an extra parameter to specify where.
The scripts pick the correct destination using the scheme name using the following pattern (case insensitive)
*-iOS
: for iOS*-OSX
: for OSX targets
If the scheme name does not match any of these, iOS destination will be used by default.
These are the default values for each platform
- iOS:
'platform=iOS Simulator,name=iPhone 6,OS=latest'
- OSX:
'platform=OS X'
For iOS you can change the name of the simulator or the OS version it should emulate.
To use a different emulator just define the variable IOS_DESTINATION_SIMULATOR_NAME
with the name of the simulator to use
IOS_DESTINATION_SIMULATOR_NAME="iPhone 6s Plus" script/cibuild
For all possible names, just run
xcrun simctl list devicetypes
To use a different OS just define the variable IOS_DESTINATION_VERSION
with the OS version to use
IOS_DESTINATION_VERSION="9.0" script/cibuild
The install script will prompt you if you want to install git hooks (recommended). At the moment it will install a pre-push
hook that will run script/test
before pushing.
All the scripts must be run from the root folder by prefixing the script
folder. For example if you want to bootstrap your project you should be located at the project's root folder and then run script/bootstrap
.
After installing the scripts in your iOS project you should find a script
folder with the following scripts:
The bootstrap script should be run every time the project is cloned. This scripts checks and installs all the required dependencies required for your project.
By default this script install the basic dependencies for any iOS project to work. It is smart enough the check if you are using Cocoapods or Carthage as the dependency manager.
You can skip updating brew formulas by defining SKIP_BREW_FORMULAS_UPDATE
environmental variable. For example SKIP_BREW_FORMULAS_UPDATE=1 script/bootstrap
. Which is useful when you are running the bootstrap script
several time to add or test new functionality.
In case you need to install more dependencies or execute some configuration script, the appropriate way to do this is by adding a bootstrap hook by creating a file script/script_hooks/bootstrap
with the following functions
bootstrap_before_install_hooks ()
{
# Code that will be executed before installing dependencies
}
bootstrap_before_install_hooks ()
{
# Code that will be executed after installing dependencies
}
For example if you need access to Ruby gems that are defined in your Gemfile
then you should put your
code inside the bootstrap_before_install_hooks
.
You can disable bootstrap hooks by defining DISABLE_BOOTSTRAP_HOOKS
environmental variable.
If your hooks need to know if they are running on CI they can check if the
environmental $RUNNING_ON_CI
is defined.
If you are using Travis CI to build and test your project you only need to tell travis to
execute script/cibuild
language: objective-c
osx_image: xcode7.2
before_install:
- gem install bundler
script:
- REPO_SLUG="$TRAVIS_REPO_SLUG" PULL_REQUEST="$TRAVIS_PULL_REQUEST" FORCE_CARTHAGE_VERSION=true script/cibuild
branches:
only:
- master
Remember to export the required environmental variables using the travis
command line tool
travis encrypt GITHUB_ACCESS_TOKEN=your-access-token --add env.global
travis encrypt KEY_PASSWORD=dev-certificate-passphrase --add env.global
travis encrypt COVERALLS_TOKEN=coveralls-repo-token --add env.global
The build script just builds the project
The test script builds and run the tests.
- If the project has a
.swiftlint.yml
file the Swift linter is run. - If the project has a
.tailor.yml
file Tailor analyzer is run. - If the project uses linterbot, the
script/test
is run on CI for a pull request andswiftlint
is avaliable then thelinterbot
will be executed. - If the project has a
.podspec
file the Cocoapods podspec linter is run.
Generates code coverage data and upload it to Coveralls. This script is intended to be used in CI. You need to export the environmental variable COVERALLS_TOKEN
.
Swift code coverage is not supported yet.
Updates the project's dependencies using the underlaying dependency management machinery.
This script must be run in the CI environment. It bootstraps the project, builds it and run the test.
This script builds the project and prints the files by their build time sorted from the slowest to the fastest. It only prints that takes more than 9ms to build.
Removes the project's derived data folder.
If your project is using SwiftLint it is recommended to configure the run script as follow instead of how it is explained in the SwiftLint docs.
if [ ! -z "$RUNNING_ON_CI" ]
then
echo "SwiftLint run script has been disabled"
exit 0
fi
if which swiftlint >/dev/null; then
swiftlint
else
echo "warning: SwiftLint not installed, download from https://github.com/realm/SwiftLint"
fi
This allows disabling the run script when running on CI and running the linter twice.
If your project is using SwiftLint and linterbot then you need to add the following environmental variables when running script/cibuild
:
REPO_SLUG
: The GitHub repository slug, likeguidomb/ios-scripts
.PULL_REQUEST
: The pull request number to be analyzed if the current build was triggered by a pull request orfalse
otherwise.
Keep in mind that the linterbot also uses the enviromental variable GITHUB_ACCESS_TOKEN
(which is also used by Carthage). The GitHub user associated with that token should have write access to the repository and is the user that will be used to comment on every linter validation in the pull request.
VERBOSE
if you set theVERBOSE
environmental with a value the scripts will print more information.
Common utility scripts or sets of functions that are useful but are not tied to a particular build script are available in script/common
.
script/common/install_carthage
: Allows to install a specific version of Carthage.script/common/install_swiftlint
: Allows to install a specific version of SwiftLint.script/common/install_tailor
: Allows to install a specific version of Tailor.
ios-scripts is available under the Apache 2.0 license.
Copyright 2015 Guido Marucci Blas
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.