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Releases: dalerank/Akhenaten

RA 0.23

27 Sep 19:39
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What's Changed

  • advisor screens updated and moved to js config
  • opengl mode added filters
  • sidebar widget redesigned and made more configurable
  • minimap render improved and redraw 2 times per frame
  • storage yard orders window moved to js config
  • sidebar split for two classes expanded and collapsed
  • display options moved redesigned and moved to config from c++ code
  • restore logic for hold festival window
  • restore city coverage statistic
  • restore plots for city history
  • make window template which loads options from js config
  • update tooltip render scheme
  • add info window for booth building
  • walker play phrase when open info window
  • possible to select walkers info window over buildings and terrain
  • restored info window for caravan donkey
  • restored granary orders scheme widget
  • restored logic for work camp building
  • restored festival square logic
  • add base logic for crocodile
  • restored info window for weaver
  • add debug window for religion, building, walker properties
  • improves for animation system

RA 0.22

25 Jun 14:20
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What's Changed

  • Dock fixes, now it works and handle ships
  • Add class and base logic for figures: governor, trade ship, hippo, shipwreck, constable, librarian, dentist, ostrich hunter
  • Add class for empire logic, restored fucnionality for trades and trade ships
  • Add class and base logic for buildings: granite quarry, reed gatherer, henna farm, copper mine
  • Improves configs for scribal school, lamp/paint workshops
  • Improves for common ui, simplify and bloatfree code style for elements and logic, based on imgui ideas
  • Restored elovle/devolve logic for houses
  • Improved minimap renderer, partialy item color moved to config
  • Building menu and submenu options moved to config
  • Add some debug layers: desirability
  • Improved animation system
  • Restored tutorial for 5 and 6 missions
  • And more...

Other Fixes

New Contributors

RA 0.21

10 Feb 20:15
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image

figures:

  • fireman/water_carrier made as custom classes
  • fixed alg for extinguish

building:

  • fixed draw firehouse
  • update logic for recruiter building
  • restored fort logic
  • restored weaponsmith logic
  • improved algorithm for select access road tile

windows:

  • add advisor buttons to granany window

RA 0.2

10 Jan 22:37
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  • base functionality
  • mission 1-5
  • mastaba and statues
  • tutorial
  • water crossing, ferries