A Swift 5, Objective-C compatible class that mimics the magnifying glass in color panel of macOS.
API Compatible with NSColorSampler (macOS 10.15 Catalina and later)
Adapted from https://github.com/wentingliu/ScreenPicker for Swift 5 with bug fixes and some minor improvements.
All credit to the original author (Wenting Liu), adapted licensing from WTFPL
Apple released NSColorSampler
for macOS 10.15+, which isn't much use to those who still need to support earlier systems.
- Compatible back to macOS 10.9
- Simple shared controller with block callbacks
- Hit Escape to cancel picking
- Use the mouse scroll wheel to zoom in and zoom out
Add https://github.com/dagronf/DSFColorSampler
to your project.
Add DSFColorSampler.swift
to your project.
Show the color loupe, and call the provided completion block when the user selects a color.
DSFColorSampler.show { (selectedColor) in
if let selectedColor = selectedColor {
// Do something with selectedColor
}
else {
// User cancelled
}
}
[DSFColorSampler showWithLocationChange:^(NSImage* snapshot, NSColor* color) {
//
} selectionHandler:^(NSColor* color) {
//
}];
Show the color loupe, and provide callback blocks for both mouse movement and selection. For mouse movement, an image snapshot of the mouse area is also provided.
DSFColorSampler.show(
locationChange: { (image, currentColor) in
// Do something with the image and currentColor at the new location
},
selectionHandler: { (selectedColor) in
// Do something with selectedColor
}
)
macOS 10.15+ only
This library supports the new async/await model in Swift 5.5 using the sample()
method
Task { [weak self] in
self?.selectedColor = await DSFColorSampler.sample()
}
The sample()
method is marked as @MainActor
so it's guaranteed to be run on the main thread.
Note that if you're using this call, you might better be served using the NSColorSampler class in macOS 10.15+. This feature was made available as a learning exercise as how to convert callback-based async calls to Task based.
The selectColor
function has been added to DSFColorSampler that calls NSColorSampler().show()
on 10.15 or later, and DSFColorSampler().show()
on systems prior to 10.15.
DSFColorSampler.selectColor { (selectedColor: NSColor?) in
// Do something with selectedColor
}
[DSFColorSampler selectColorWithSelectionHandler:^(NSColor* _Nullable selectedColor) {
// Do something with
} ];
- Removed SPM support for < 10.13 (you can still use this library in earlier macOS by copying
DSFColorSampler.swift
into your project)
- Added async task support for macOS 10.15+
- Added
selectColor
static method to provide fallback capability for system before macOS 10.15.
- Fixed color picking on multi-screen setups (including dragging the loupe from one screen to another). Previously could only pick colors from the main screen and additional screens would show a 'blank' color.
- Added objc demo.
- Removed unfinshed demo app.
MIT License
Copyright (c) 2021 Darren Ford
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.