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Merge pull request #26 from cybardev/main
Pull main into cy-dev
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# ignore TextMesh Pro files from language statistics | ||
Assets/TextMesh[[:space:]]Pro/** linguist-vendored |
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name: Build and Upload Artifacts | ||
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on: | ||
# Rebuild on merged pull requests | ||
pull_request: | ||
branches: | ||
- main | ||
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# Allows running this workflow manually from the Actions tab | ||
workflow_dispatch: | ||
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jobs: | ||
build: | ||
name: Build for ${{ matrix.targetPlatform }} | ||
runs-on: ubuntu-latest | ||
environment: build | ||
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# Grant GITHUB_TOKEN the permissions required to make a Pages deployment | ||
permissions: | ||
contents: write # to upload WebGL build to GitHub Pages | ||
pages: write # to deploy to Pages | ||
id-token: write # to verify the deployment originates from an appropriate source | ||
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strategy: | ||
fail-fast: false | ||
matrix: | ||
targetPlatform: | ||
- StandaloneWindows64 # Build for Windows | ||
- StandaloneOSX # Build for macOS (Intel) | ||
- StandaloneLinux64 # Build for Linux | ||
- WebGL # Build for WebGL | ||
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steps: | ||
# Checkout | ||
- name: Checkout repository | ||
uses: actions/checkout@v4 | ||
with: | ||
lfs: false | ||
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# Cache | ||
- name: Cache Unity packages | ||
uses: actions/cache@v3 | ||
with: | ||
path: Library | ||
key: Library-${{ matrix.targetPlatform }} | ||
restore-keys: Library-x | ||
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# Build | ||
- name: Build with Unity Builder | ||
uses: game-ci/unity-builder@v4 | ||
env: | ||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | ||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | ||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }} | ||
with: | ||
targetPlatform: ${{ matrix.targetPlatform }} | ||
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# Output | ||
- name: Upload build artifacts | ||
uses: actions/upload-artifact@v4 | ||
with: | ||
name: Build-${{ matrix.targetPlatform }} | ||
path: build/${{ matrix.targetPlatform }} | ||
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# Deploy (WebGL) | ||
- name: Deploy WebGL build to GitHub Pages | ||
if: ${{ matrix.targetPlatform == 'WebGL' }} | ||
uses: peaceiris/actions-gh-pages@v3 | ||
with: | ||
github_token: ${{ secrets.GITHUB_TOKEN }} | ||
publish_dir: ./build/WebGL/WebGL/ | ||
cname: noctrun.cybar.dev |
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%YAML 1.1 | ||
%TAG !u! tag:unity3d.com,2011: | ||
--- !u!21 &2100000 | ||
Material: | ||
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m_Scale: {x: 1, y: 1} | ||
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- _SpecGlossMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- unity_Lightmaps: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
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m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
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m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
m_Ints: [] | ||
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- _Smoothness: 0.5 | ||
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- _Surface: 0 | ||
- _WorkflowMode: 1 | ||
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m_Colors: | ||
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} | ||
m_BuildTextureStacks: [] | ||
--- !u!114 &5658781130037677613 | ||
MonoBehaviour: | ||
m_ObjectHideFlags: 11 | ||
m_CorrespondingSourceObject: {fileID: 0} | ||
m_PrefabInstance: {fileID: 0} | ||
m_PrefabAsset: {fileID: 0} | ||
m_GameObject: {fileID: 0} | ||
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m_EditorHideFlags: 0 | ||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} | ||
m_Name: | ||
m_EditorClassIdentifier: | ||
version: 7 |
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