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Mutable/Immutable refactor and GetImmutable snapshots #92
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206b7ac
Move orphaningTree logic into VersionedTree
UnitylChaos cbab68b
Move Tree.Set and Node.set to VersionedTree, fix tests
UnitylChaos 68ede19
Move Tree.Remove and node.remove to VersionedTree
UnitylChaos 13ba7f5
Rename VersionedTree/Tree to MutableTree/ImmutableTree
UnitylChaos 442664c
Rename files to match type names
UnitylChaos 7c71f0e
Fix lints
UnitylChaos 68c7d38
Add GetImmutable and lazy loading of MutableTree
UnitylChaos 36b7550
Move balance and rotate from Node to MutableTree
UnitylChaos badf974
Add benchmarks with -benchmem, remove incomplete benchmark
UnitylChaos f1657ab
Rename variables in rotation functions
UnitylChaos 8ad44f7
Add test to check for consistent tracking of orphans
UnitylChaos 3d7299f
Add back ability to load old versions with idempotent saves
UnitylChaos 4a99aa5
Add idempotent save test case
UnitylChaos bab6ea5
Fix capitalization of error message
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Why did this change?
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Posting what I said in the call here for future reference:
Anywhere in the tests where we were using
Tree
mutably I had to change it toMutableTree
, and if you passnil
as the db toMutableTree
it errors when constructing the nodedb. UsingMutableTree
with a MemDB as nodedb is equivalent to the old code usingTree
.