Skip to content

Commit

Permalink
refactor: Simplify SimulationManager setup (backport #12153) (#12159)
Browse files Browse the repository at this point in the history
* refactor: Simplify SimulationManager setup (#12153)

(cherry picked from commit 544afb6)

# Conflicts:
#	CHANGELOG.md
#	simapp/app.go

* fix conflict

* fix conflict

Co-authored-by: Dev Ojha <[email protected]>
Co-authored-by: Julien Robert <[email protected]>
  • Loading branch information
3 people authored Jun 7, 2022
1 parent 008d10d commit d721a76
Show file tree
Hide file tree
Showing 3 changed files with 38 additions and 14 deletions.
1 change: 1 addition & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -42,6 +42,7 @@ Ref: https://keepachangelog.com/en/1.0.0/
* (x/feegrant) [\#11813](https://github.com/cosmos/cosmos-sdk/pull/11813) Fix pagination total count in `AllowancesByGranter` query.
* (errors) [\#12002](https://github.com/cosmos/cosmos-sdk/pull/12002) Removed 'redacted' error message from defaultErrEncoder.
* (ante) [#12017](https://github.com/cosmos/cosmos-sdk/pull/12017) Index ante events for failed tx (backport #12013).
* [#12153](https://github.com/cosmos/cosmos-sdk/pull/12153) Add a new `NewSimulationManagerFromAppModules` constructor, to simplify simulation wiring.

### Bug Fixes

Expand Down
18 changes: 4 additions & 14 deletions simapp/app.go
Original file line number Diff line number Diff line change
Expand Up @@ -373,20 +373,10 @@ func NewSimApp(
//
// NOTE: this is not required apps that don't use the simulator for fuzz testing
// transactions
app.sm = module.NewSimulationManager(
auth.NewAppModule(appCodec, app.AccountKeeper, authsims.RandomGenesisAccounts),
bank.NewAppModule(appCodec, app.BankKeeper, app.AccountKeeper),
capability.NewAppModule(appCodec, *app.CapabilityKeeper),
feegrantmodule.NewAppModule(appCodec, app.AccountKeeper, app.BankKeeper, app.FeeGrantKeeper, app.interfaceRegistry),
gov.NewAppModule(appCodec, app.GovKeeper, app.AccountKeeper, app.BankKeeper),
mint.NewAppModule(appCodec, app.MintKeeper, app.AccountKeeper),
staking.NewAppModule(appCodec, app.StakingKeeper, app.AccountKeeper, app.BankKeeper),
distr.NewAppModule(appCodec, app.DistrKeeper, app.AccountKeeper, app.BankKeeper, app.StakingKeeper),
slashing.NewAppModule(appCodec, app.SlashingKeeper, app.AccountKeeper, app.BankKeeper, app.StakingKeeper),
params.NewAppModule(app.ParamsKeeper),
evidence.NewAppModule(app.EvidenceKeeper),
authzmodule.NewAppModule(appCodec, app.AuthzKeeper, app.AccountKeeper, app.BankKeeper, app.interfaceRegistry),
)
overrideModules := map[string]module.AppModuleSimulation{
authtypes.ModuleName: auth.NewAppModule(app.appCodec, app.AccountKeeper, authsims.RandomGenesisAccounts),
}
app.sm = module.NewSimulationManagerFromAppModules(app.mm.Modules, overrideModules)

app.sm.RegisterStoreDecoders()

Expand Down
33 changes: 33 additions & 0 deletions types/module/simulation.go
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,7 @@ import (
"encoding/json"

"math/rand"
"sort"
"time"

"github.com/cosmos/cosmos-sdk/codec"
Expand Down Expand Up @@ -47,6 +48,38 @@ func NewSimulationManager(modules ...AppModuleSimulation) *SimulationManager {
}
}

// NewSimulationManagerFromAppModules creates a new SimulationManager object.
//
// First it sets any SimulationModule provided by overrideModules, and ignores any AppModule
// with the same moduleName.
// Then it attempts to cast every provided AppModule into an AppModuleSimulation.
// If the cast succeeds, its included, otherwise it is excluded.
func NewSimulationManagerFromAppModules(modules map[string]AppModule, overrideModules map[string]AppModuleSimulation) *SimulationManager {
simModules := []AppModuleSimulation{}
appModuleNamesSorted := make([]string, 0, len(modules))
for moduleName := range modules {
appModuleNamesSorted = append(appModuleNamesSorted, moduleName)
}

sort.Strings(appModuleNamesSorted)

for _, moduleName := range appModuleNamesSorted {
// for every module, see if we override it. If so, use override.
// Else, if we can cast the app module into a simulation module add it.
// otherwise no simulation module.
if simModule, ok := overrideModules[moduleName]; ok {
simModules = append(simModules, simModule)
} else {
appModule := modules[moduleName]
if simModule, ok := appModule.(AppModuleSimulation); ok {
simModules = append(simModules, simModule)
}
// cannot cast, so we continue
}
}
return NewSimulationManager(simModules...)
}

// GetProposalContents returns each module's proposal content generator function
// with their default operation weight and key.
func (sm *SimulationManager) GetProposalContents(simState SimulationState) []simulation.WeightedProposalContent {
Expand Down

0 comments on commit d721a76

Please sign in to comment.