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Adding Custom Species: Skrell #172
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Adding Custom Species: Skrell #172
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species-name-skrell = skrell
Created in the organ folder
In Body folder
In Parts folder
Wrong folder
In prototypes folder
Resistant to blunt and cold damage. Vulnerable to slash and pierce
Changed to CopperBlood
Might need help with making Skrell only "hair" and "facial hair" as well as markings
Will most likely need help with formatting #cebfe24 to only allow skrell specific hairstyles, facial hairs, and adding in unique body markings |
Hello! Before you get too far into this I just want to let you know that you should be namespaceing everything under the CD namespace. For code that means putting everything under the _CD namespace and for YAML it means just putting files under the _cd directory. If that is not possible then just leave a comment stating that the change is a CD change and the reason for it. I also strongly recommend not using github's web interface to develop (as it looks like you are doing now) and instead follow upstream's guide for how to create a local environment. If you do not plan to make c# changes, you can skip most of the c# related editor setup (or even use something very simple like notepad++). |
This is currently a WIP (as of 2/24/24). Adding Skrell as a custom species. More info to come.