You need to be able to link with -lBox2D
and use #include <Box2D/Box2D.h>
. This most likely necessitates installing Box2D through your distro's repositories, otherwise you might manually need to dabble w/ the include/linkage options throughout this project (Idris directives in Physics/Box2D.idr
and stuff in the Makefile
). steshaw/idris-sdl2
has an example of how to do it properly when pkg-conf
files are available.
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Box2D API for Idris
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