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mirco.heitmann edited this page Apr 10, 2018
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This documentation is a huge work in progress, and we'll be updating this farely often.
If you have any questions, joins us on DISCORD, where he have a special channel specifically for Lua Modding.
Before you start implementing your own gadget, take your time to view some of the examples already in-game, as they're a great starting point for gadgets. You'll notice that the lua scripts in Homebrew look a little bit different then regular lua scripts,
most importantly, they all follow very strict coding rules. See Examples
We've also worked up a simple example on how you go about creating a custom Gadget, See Tutorial
- Basics
- Unity related
- Homebrew-Specific