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E2E Test: Play Kube set deadline to connection to avoid hangs #17083
E2E Test: Play Kube set deadline to connection to avoid hangs #17083
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LGTM, not sure if this is actually the problem but it will make it more robust either way.
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/lgtm
/hold
[APPROVALNOTIFIER] This PR is APPROVED This pull-request has been approved by: Luap99, vrothberg, ygalblum The full list of commands accepted by this bot can be found here. The pull request process is described here
Needs approval from an approver in each of these files:
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Signed-off-by: Ygal Blum <[email protected]>
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@Luap99 @vrothberg I've changed how I set the deadline so that it will refresh on each timeout error to make sure that one hang does not consume the time of the following retries. PTAL again |
@mheon Thanks. The errors triggered me to change the implementation |
/lgtm |
Not my area of expertise, but am releasing because we have two LGTMs and I want this in stat. /hold cancel |
Signed-off-by: Ygal Blum [email protected]
Does this PR introduce a user-facing change?
No