Merge pull request #757 from kordejong/gh756 #1035
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name: Windows CI | |
on: | |
pull_request: | |
push: | |
branches: | |
- "master" | |
workflow_dispatch: | |
jobs: | |
build: | |
strategy: | |
matrix: | |
os: ["windows-2022"] | |
compiler: | |
- { name: "visual studio", c: cl, cxx: cl } | |
vs: | |
- { name: "Visual Studio Enterprise 2022", version: "17", msvc_toolset: "14" } | |
python_version: ["3.13"] | |
architecture: ["amd64"] | |
fail-fast: false | |
runs-on: ${{ matrix.os }} | |
name: ${{ matrix.os }} / ${{ matrix.vs.name }} / python - ${{ matrix.python_version }} | |
timeout-minutes: 360 | |
defaults: | |
run: | |
shell: bash -l {0} | |
working-directory: . | |
env: | |
lue_source_directory: lue_source | |
lue_build_directory: lue_build | |
lue_runtime_install_directory: lue_runtime_install | |
lue_development_install_directory: lue_development_install | |
lue_consume_source_directory: lue_consume_source | |
lue_consume_build_directory: lue_consume_build | |
hpx_version: 1.10.0 | |
hpx_branch: v1.10.0 | |
hpx_source_directory: hpx_source | |
hpx_build_directory: hpx_build | |
hpx_install_directory: hpx_install | |
mdspan_tag: 9ceface91483775a6c74d06ebf717bbb2768452f # 0.6.0 | |
mdspan_source_directory: mdspan_source | |
mdspan_build_directory: mdspan_build | |
mdspan_install_directory: mdspan_install | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
path: ${{ env.lue_source_directory }} | |
- uses: conda-incubator/setup-miniconda@v3 | |
with: | |
auto-update-conda: true | |
miniforge-version: latest | |
conda-solver: "libmamba" | |
python-version: ${{ matrix.python_version }} | |
- name: setup platform | |
run: | | |
# Don't install C++ libraries with Conda. Use Conan for that. The Conan compiler | |
# settings are used when building LUE. Mixing Conda/Conan packages likely results | |
# in conflicts. Make an exception for numpy. Use Conda only for Python packages. | |
# conda-build provides the conda-develop command used below | |
# TODO Use the GDAL Conan package instead of the Conda package, once the GDAL | |
# Conan package actually works | |
conda config --remove channels defaults | |
conda install \ | |
libboost-devel \ | |
libboost-headers \ | |
conan \ | |
conda-build \ | |
docopt \ | |
libgdal \ | |
hdf5 \ | |
jinja2 \ | |
libhwloc \ | |
matplotlib \ | |
mimalloc \ | |
ninja \ | |
numpy \ | |
ruamel.yaml | |
- uses: ilammy/msvc-dev-cmd@v1 | |
with: | |
arch: ${{ matrix.architecture }} | |
toolset: ${{ matrix.vs.msvc_toolset }} | |
- name: "install hpx" | |
uses: ./lue_source/.github/actions/install_hpx | |
with: | |
cache_key: ${{ matrix.os }}_${{ matrix.compiler.cxx }}-${{ matrix.vs.msvc_toolset }}_python-${{ matrix.python_version }}_hpx-${{ env.hpx_version }} | |
c_compiler: ${{ matrix.compiler.c }} | |
cxx_compiler: ${{ matrix.compiler.cxx }} | |
build_type: Release | |
cmake_preset: hpx_release_windows_node_configuration | |
cmake_preset_file: ${{ env.lue_source_directory }}/CMakeHPXPresets.json | |
# Passing path for Hwloc_ROOT to prevent: | |
# HPXConfig.cmake:160 (set): | |
# Syntax error in cmake code at | |
# D:/a/lue/lue/hpx_install/lib/cmake/HPX/HPXConfig.cmake:160 | |
# when parsing string | |
# C:\Users\runneradmin\miniconda3\envs\test/Library | |
# Invalid character escape '\U'. | |
# HPX install logic needs to be updated, similar to how Boost_ROOT is handled | |
cmake_flags: "-D Boost_ROOT=$CONDA_PREFIX/Library -D Hwloc_ROOT=C:/Users/runneradmin/miniconda3/envs/test/Library -D Hwloc_LIBRARY=$CONDA_PREFIX/Library/lib/hwloc.lib" | |
hpx_branch: ${{ env.hpx_branch }} | |
source_directory: ${{ env.hpx_source_directory }} | |
build_directory: ${{ env.hpx_build_directory }} | |
install_directory: ${{ env.hpx_install_directory }} | |
- name: "install mdspan" | |
uses: ./lue_source/.github/actions/install_mdspan | |
with: | |
cxx_compiler: ${{ matrix.compiler.cxx }} | |
build_type: Release | |
mdspan_tag: ${{ env.mdspan_tag }} | |
source_directory: ${{ env.mdspan_source_directory }} | |
build_directory: ${{ env.mdspan_build_directory }} | |
install_directory: ${{ env.mdspan_install_directory }} | |
- name: configure | |
run: | | |
# TODO Use the GDAL Conan package instead of the Conda package, once the GDAL | |
# Conan package actually works | |
# boost gdal hdf5 hwloc mimalloc | |
mkdir ${{ env.lue_build_directory }} | |
python ${{ env.lue_source_directory }}/environment/script/write_conan_profile.py \ | |
${{ matrix.compiler.cxx }} \ | |
${{ env.lue_source_directory }}/host_profile | |
python ${{ env.lue_source_directory }}/environment/script/write_conan_profile.py \ | |
${{ matrix.compiler.cxx }} \ | |
${{ env.lue_source_directory }}/build_profile | |
LUE_CONAN_PACKAGES="glfw imgui vulkan-headers vulkan-loader" \ | |
conan install ${{ env.lue_source_directory }} \ | |
--profile:host=${{ env.lue_source_directory }}/host_profile \ | |
--profile:build=${{ env.lue_source_directory }}/build_profile \ | |
--build=missing \ | |
--output-folder=${{ env.lue_build_directory }} | |
# The element types for which relevant data structures and algorithms must be instantiated are | |
# passed in explicitly here. To test whether this works correct and to speed up the build on | |
# Windows, which is slow compared to the other platforms. | |
# The types used are the ones needed for compatibility with PCRaster. | |
CMAKE_PREFIX_PATH=${{ env.lue_build_directory }} \ | |
cmake \ | |
-S ${{ env.lue_source_directory }} \ | |
-B ${{ env.lue_build_directory }} \ | |
--preset conan-release \ | |
-D LUE_BUILD_QUALITY_ASSURANCE=TRUE \ | |
-D LUE_QUALITY_ASSURANCE_WITH_PYTHON_API=TRUE \ | |
-D LUE_QUALITY_ASSURANCE_WITH_TESTS=TRUE \ | |
-D LUE_QUALITY_ASSURANCE_TEST_NR_LOCALITIES_PER_TEST=1 \ | |
-D LUE_QUALITY_ASSURANCE_TEST_NR_THREADS_PER_LOCALITY=2 \ | |
-D LUE_DATA_MODEL_WITH_PYTHON_API=TRUE \ | |
-D LUE_DATA_MODEL_WITH_UTILITIES=TRUE \ | |
-D LUE_FRAMEWORK_WITH_IMAGE_LAND=TRUE \ | |
-D LUE_FRAMEWORK_WITH_PYTHON_API=TRUE \ | |
-D LUE_FRAMEWORK_SIGNED_INTEGRAL_ELEMENTS=std::int32_t \ | |
-D LUE_FRAMEWORK_UNSIGNED_INTEGRAL_ELEMENTS=std::uint8_t \ | |
-D LUE_FRAMEWORK_FLOATING_POINT_ELEMENTS=float \ | |
-D LUE_FRAMEWORK_BOOLEAN_ELEMENT=std::uint8_t \ | |
-D LUE_FRAMEWORK_COUNT_ELEMENT=std::int32_t \ | |
-D LUE_FRAMEWORK_INDEX_ELEMENT=std::int32_t \ | |
-D LUE_FRAMEWORK_ID_ELEMENT=std::int32_t \ | |
-D mdspan_ROOT=${{ env.mdspan_install_directory }} \ | |
-D HPX_ROOT=${{ env.hpx_install_directory }} \ | |
-D Hwloc_ROOT=$CONDA_PREFIX/Library \ | |
-D Hwloc_LIBRARY=$CONDA_PREFIX/Library/lib/hwloc.lib | |
- name: build | |
run: | | |
cmake --build ${{ env.lue_build_directory }} --target all | |
- name: install | |
run: | | |
cmake \ | |
--install ${{ env.lue_build_directory }} \ | |
--prefix ${{ env.lue_runtime_install_directory }} \ | |
--component lue_runtime \ | |
--strip | |
cmake \ | |
--install ${{ env.lue_build_directory }} \ | |
--prefix ${{ env.lue_development_install_directory }} \ | |
--component lue_development \ | |
--strip | |
- name: test | |
run: | | |
# Unit tests | |
ctest \ | |
--test-dir ${{ env.lue_build_directory }} \ | |
--output-on-failure \ | |
--exclude-regex "(algorithm_decreasing_order_test|algorithm_image_land_integrate_test|algorithm_image_land_integrate_and_allocate_test|lue_py_image_land_python_test)" | |
# Tests of runtime targets | |
# Add location of dependencies installed with Conan to the runtime environment | |
# Not needed yet. | |
# ${{ env.lue_build_directory }}/conanrun.bat | |
${{ env.lue_runtime_install_directory }}/bin/lue_translate --version | |
${{ env.lue_runtime_install_directory }}/bin/lue_validate --version | |
# This doesn't work due to missing Vulkan runtime | |
# ${{ env.lue_runtime_install_directory }}/bin/lue_view --version | |
# Add our package to the set of Conda packages | |
conda-develop ${{ env.lue_runtime_install_directory }}/lib/python${{ matrix.python_version }} | |
# NOTE: On Windows, locations in PATH are not used anymore by Python to lookup | |
# dlls. Locations must be added using os.add_dll_directory(path) | |
# We have added a slight hack to LUE's __init__.py to detect HPX' dll | |
# directory in PATH. Otherwise HPX won't be found. See comment in that file. | |
# Only needed on dev machines with custom HPX build, like we have here. | |
export PATH="`pwd`/${{ env.hpx_install_directory }}/bin:$PATH" | |
${{ env.lue_runtime_install_directory }}/bin/lue_calculate.py --version | |
${{ env.lue_runtime_install_directory }}/bin/lue_scalability.py --version | |
python -c "import lue, lue.data_model, lue.framework, lue.pcraster, lue.qa.scalability; print(lue.__version__)" | |
- name: consume | |
run: | | |
# Test of imported CMake targets | |
git clone https://github.com/computationalgeography/lue_consume.git ${{ env.lue_consume_source_directory }} | |
cmake \ | |
-S ${{ env.lue_consume_source_directory }} \ | |
-B ${{ env.lue_consume_build_directory }} \ | |
-G "Ninja" \ | |
-D CMAKE_CXX_COMPILER=${{ matrix.compiler.cxx }} \ | |
-D CMAKE_BUILD_TYPE=Release \ | |
-D lue_ROOT=${{ env.lue_development_install_directory }} \ | |
-D HPX_ROOT=${{ env.hpx_install_directory }} \ | |
-D Hwloc_ROOT=$CONDA_PREFIX/Library \ | |
-D Hwloc_LIBRARY=$CONDA_PREFIX/Library/lib/hwloc.lib \ | |
-D mdspan_ROOT=${{ env.mdspan_install_directory }} | |
cmake --build ${{ env.lue_consume_build_directory }} --target all | |
export PATH="${{ env.lue_development_install_directory }}/bin:${{ env.hpx_install_directory }}/bin:$PATH" | |
${{ env.lue_consume_build_directory }}/lue_consume_data_model | |
${{ env.lue_consume_build_directory }}/lue_consume_framework |